Risen3D v2.2.31 released

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Re: Risen3D v2.2.31 released

by Enjay » Sat Jan 14, 2017 21:25

Thanks very much for posting this and thanks to Graham and all concerned for their continued work and support of Risen3D. I know that there have been quite a lot of changes "under the hood" to keep things working and looking nice on modern machines (my own graphics card/drivers threw up some problems a little while back which Graham addressed).

I'm really intrigued to see Willem's new map too. I'm a sucker for subway-like settings and realistic environments and this one looks very interesting.

Risen3D v2.2.31 released

by hawkwind » Fri Jan 13, 2017 11:32

Over a year in the making, Risen3D version 2.2.31 has finally been released. Visit the Risen3D homepage for more details.

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