by Dutch Devil » Sat Dec 01, 2007 15:31
You call it hard work I call making and uploading animated textures an waste of time, I have played the map.
No player 2,3,4 start spots if this was my map I would have put those in, sectors 145, 170, 204, 804, 805, 1902, 1962, 2011, 2435, 3178 are unclosed.
Doombuilder found alot more errors I suggest fixing those which can be fixed, lowering ceilings and raising floors to make an solid pillar is not the right way to create them.
Hows that for feedback...
You call it hard work I call making and uploading animated textures an waste of time, I have played the map.
No player 2,3,4 start spots if this was my map I would have put those in, sectors 145, 170, 204, 804, 805, 1902, 1962, 2011, 2435, 3178 are unclosed.
Doombuilder found alot more errors I suggest fixing those which can be fixed, lowering ceilings and raising floors to make an solid pillar is not the right way to create them.
Hows that for feedback...