[Cancelled] Daedalus High Res pack (Image Heavy)

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Expand view Topic review: [Cancelled] Daedalus High Res pack (Image Heavy)

Re: Daedalus High Res pack (Image Heavy)

by Blue Shadow » Sat Mar 22, 2014 8:16

Astonov wrote:If there is any kind of a thread marked for fail projects on this forum, feel free to move it there.
No, not really. Although, you can "tag" the topic as [Abandoned] or [Cancelled] to indicate its status -- just edit the opening post and change the topic title to add the appropriate tag.

Re: Daedalus High Res pack (Image Heavy)

by Astonov » Sat Mar 22, 2014 0:07

Hello, long time no see.
Unfortunately I had to give up on the project because I lost all the files. Most of the textures didn't work anyway.

If there is any kind of a thread marked for fail projects on this forum, feel free to move it there.

Re: Daedalus High Res pack (Image Heavy)

by Enjay » Tue May 21, 2013 20:00

Worm wrote:r u done yet ?????????
Please note, I have approved your post but please don't bump threads with virtually useless posts like this in future. It adds nothing to the discussion and makes people expect something worth reading in the thread.


Also "are" and "you" are nice words and a single question mark should suffice. :P

Re: Daedalus High Res pack (Image Heavy)

by Worm » Sat Apr 27, 2013 14:21

r u done yet ?????????

Re: Daedalus High Res pack (Image Heavy)

by Astonov » Wed Jan 11, 2012 14:00

I will recreate floors/ceilings textures first, because there isn't any problem with them. Wall textures are buggy at the moment.

Re: Daedalus High Res pack (Image Heavy)

by Astonov » Thu Nov 03, 2011 23:52

started work on project site where will be info about progress, samples of textures and info about how many files have been finished..

I see it has overall about 1660 files

Re: Daedalus High Res pack (Image Heavy)

by Astonov » Tue Sep 13, 2011 20:37

Enjay wrote:Looks interesting. Did you manage to get the crashing problem with the last texture resolved?
Thanks.

Yep. It just needed to be in JPG instead of PNG.

Re: Daedalus High Res pack (Image Heavy)

by Enjay » Tue Sep 13, 2011 19:50

Looks interesting. Did you manage to get the crashing problem with the last texture resolved?

[Cancelled] Daedalus High Res pack (Image Heavy)

by Astonov » Tue Sep 13, 2011 15:50

As I wrote in my intro, I got back to play Daedalus after a long time.

And I got idea of high resolution textures for this mod.
here are some samples
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
Image

Image


I'm also thinking about making a site as a gallery for this project.

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