by Static » Fri Jul 17, 2015 23:32
Hello, first off I'd like to thank you for making such an useful port of wolf3d, it's really making things a lot easier for me.
I'm trying to make a standalone Iwad, and i read on another thread the requirements, but how do i make the editor recognize my actors so i can place them on the map with the editor? (I'm using ChaosEdit and HWE)
also I tried implementing damagetypes but it din't work, are they a planned feature, or is there some other way of doing it?
another thing I'd like to know about is weapon dropping, do i have to do it with takeinventory and spawnitemex or will there be a built in function for that too?
Thanks in advance.
Hello, first off I'd like to thank you for making such an useful port of wolf3d, it's really making things a lot easier for me.
I'm trying to make a standalone Iwad, and i read on another thread the requirements, but how do i make the editor recognize my actors so i can place them on the map with the editor? (I'm using ChaosEdit and HWE)
also I tried implementing damagetypes but it din't work, are they a planned feature, or is there some other way of doing it?
another thing I'd like to know about is weapon dropping, do i have to do it with takeinventory and spawnitemex or will there be a built in function for that too?
Thanks in advance.