I saw this on the ZDoom forum and played around with it a little bit last night. I only got into ECWolf a week or two ago and I was wondering if something like this existed
I'll try to keep my sprite criticisms objective.
Knife - Fine. Wolfenstein's lack of blood when you hit something is somehow much more distracting with the clearer sprite, though (I realize there is nothing to do about this yet).
Luger - It doesn't look much like a Luger to me. I think of a Luger as having fairly clean, slim lines, but this seems bulbous and indistinct. The perspective on the barrel doesn't quite work for me either; I keep seeing it as the player holding a black blob instead of pointing something.
MP40 - Good artwork and most importantly it feels satisfying to use, but the flash could perhaps have a bit more bite to it.
Chaingun - This one doesn't work for me at all. The barrel muzzles feel warped and the flash is too small and distractingly asymmetric. The enormous flash of the original made it extremely satisfying to use because it really felt like you were unloading pure power.
That probably came off a bit negative but it's only because I really like the idea. Coming from Doom the absurdly low-res original sprites are distracting.
I saw this on the ZDoom forum and played around with it a little bit last night. I only got into ECWolf a week or two ago and I was wondering if something like this existed :)
I'll try to keep my sprite criticisms objective.
Knife - Fine. Wolfenstein's lack of blood when you hit something is somehow much more distracting with the clearer sprite, though (I realize there is nothing to do about this yet).
Luger - It doesn't look much like a Luger to me. I think of a Luger as having fairly clean, slim lines, but this seems bulbous and indistinct. The perspective on the barrel doesn't quite work for me either; I keep seeing it as the player holding a black blob instead of pointing something.
MP40 - Good artwork and most importantly it feels satisfying to use, but the flash could perhaps have a bit more bite to it.
Chaingun - This one doesn't work for me at all. The barrel muzzles feel warped and the flash is too small and distractingly asymmetric. The enormous flash of the original made it extremely satisfying to use because it really felt like you were unloading pure power.
That probably came off a bit negative but it's only because I really like the idea. Coming from Doom the absurdly low-res original sprites are distracting.