Come on guys is there anyone, this is the last thing thats stopping me from creating my weapon, I've put so much work into it.
All I'm trying to do is to make a weapon sprite with additive translucency.
The first one is original and also looks the same with "Style Add" by itself and 0.1 translucency by itself.
The second is with 0.1 translucency and "Style Add" together.
It seems to me that the patches only appear translucent against other patches in the composite image.
All I want to know is if its possible to make them appear translucent against the game background and if so, how can this be done.
Code: Select all
sprite TNT1A0, 2000, 2000
{
XScale 2.0
YScale 2.25
Patch 9FSPO0, 200, 5
{
Alpha 0.1 // first image.
}
}
Come on guys is there anyone, this is the last thing thats stopping me from creating my weapon, I've put so much work into it.
All I'm trying to do is to make a weapon sprite with additive translucency.
The first one is original and also looks the same with "Style Add" by itself and 0.1 translucency by itself.
The second is with 0.1 translucency and "Style Add" together.
It seems to me that the patches only appear translucent against other patches in the composite image.
All I want to know is if its possible to make them appear translucent against the game background and if so, how can this be done.
[code]sprite TNT1A0, 2000, 2000
{
XScale 2.0
YScale 2.25
Patch 9FSPO0, 200, 5
{
Alpha 0.1 // first image.
}
} [/code]