Paranoiac: Status Report

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Expand view Topic review: Paranoiac: Status Report

Re: Paranoiac: Status Report

by Rex Claussen » Fri Jul 29, 2016 16:19

All mapping & game-play are complete for the Earth & Xen hubs. The game is being alpha-tested by me, following which it will be sent to the Team for beta-testing.

All-in-all, things are looking up.

Re: Paranoiac: Status Report

by Rex Claussen » Wed Dec 23, 2015 0:13

I was remiss in forgetting the new music. Jeff Ligda has created brand new and excellent tracks for each map.

[I've edited the main post to add this.]

Paranoiac: Status Report

by Rex Claussen » Mon Dec 21, 2015 22:17

Hello friends. For those of you that may be interested in knowing where things stand with the project, here's a summary:
  • 1. Mapping is complete for 12 of the 15 maps.
    2. There are 9 maps set on Earth (mapping 100% complete), 3 maps set in Xen (1 map 100%, 1 map 50%, 1 map 0%), 2 stand-alone maps set in the Half-Life universe, but featuring DooM enemies (1 map 100%, 1 map 50%), and the TITLEMAP (100% complete).
    3. Gameplay elements have been incorporated in many maps.
    4. Four new enemies have been added.
    5. Three new weapons have been added.
    6. Brand new music for all maps.
    7. There are many new models.
    8. Some minor coding tweaks are being performed.
    9. The game package is slowly getting ready for play-testing.
Pictures and more information may be found at Doom Nexus.

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