by Enjay » Thu Aug 13, 2009 4:11
It is possible. You can just load it like a normal WAD. The easiest and recommended way is to put the file in this folder
risen3d\data
Then, in the launcher, add the following to the command line
-data pk_doom_sfx.wad
Very soon, there will be a version of the file uploaded to the Risen3D site, packaged to extract to the correct directory (ie the data directory that I mentioned above) and the launcher is also going to be updated so that you do not need to add the extra stuff to the command line but merely check an option in the sound tab of the launcher instead.
As an aside, if you have decent sound hardware, IMO Risen3D has one of the best sounds of all the games I play - and I don't just mean the Doom ports that I play. The way it handles EAX effects, especially in maps set up to use them, is superb and the hi-res sounds really enhance that. My 7.1 surround sound system is given a good workout by some of the maps. The recent "Cruel Death" map is a very good example.
It is possible. You can just load it like a normal WAD. The easiest and recommended way is to put the file in this folder
risen3d\data
Then, in the launcher, add the following to the command line
-data pk_doom_sfx.wad
Very soon, there will be a version of the file uploaded to the Risen3D site, packaged to extract to the correct directory (ie the data directory that I mentioned above) and the launcher is also going to be updated so that you do not need to add the extra stuff to the command line but merely check an option in the sound tab of the launcher instead.
As an aside, if you have decent sound hardware, IMO Risen3D has one of the best sounds of all the games I play - and I don't just mean the Doom ports that I play. The way it handles EAX effects, especially in maps set up to use them, is superb and the hi-res sounds really enhance that. My 7.1 surround sound system is given a good workout by some of the maps. The recent "Cruel Death" map is a very good example.