by Sniper 109 » Thu Dec 10, 2009 2:31
Well, this wasn't a very big project, it's only four maps long.. Non the less, I put a bit more effort into these maps than I did with KDiP which is probably why it took just as long to make. I spent quite a bit of time placing the monsters, I got rid of the frustrating mazes, dead ends and everything people didn't like about KDiP.wad.
Now I'll give you a quick summary of this wad. It's got 4 new maps, 2 new guns the machinegun (replaces the pistol) and the rifle (replaces the chainsaw). It also has a final boss done in dehacked. Another interesting part about this wad is full vanilla doom compatibility! So you'll be able to play it on any port you want!
[url=http://download709.mediafire.com/pqnzopmzettg/zf1z55uymzj/Deimos_Revisited.wad][color=#FFFFFF][b][size=150]Download[/size][/b][/color][/url]
[size=150][b]Screenshots[/b][/size]
[url=http://img263.imageshack.us/i/doom0047.png/][img]http://img263.imageshack.us/img263/5600/doom0047.th.png[/img][/url]
[url=http://img294.imageshack.us/i/doom0034.png/][img]http://img294.imageshack.us/img294/3079/doom0034.th.png[/img][/url]
[url=http://img123.imageshack.us/i/screenshotdoom200910131.png/][img]http://img123.imageshack.us/img123/4849/screenshotdoom200910131.th.png[/img][/url]
[url=http://img38.imageshack.us/i/screenshotdoom200912012.png/][img]http://img38.imageshack.us/img38/9634/screenshotdoom200912012.th.png[/img][/url]