by Blzut3 » Fri Mar 13, 2015 19:36
Here's the bash script:
Code: Select all
#!/bin/bash
for i in `ls *.png 640/*.png`
do
dname=`dirname $i`
fname=`basename $i .png`
info=`file $i`
width=`echo "$info" | sed 's/.*image data, \([0-9]*\).*/\1/'`
height=`echo "$info" | sed 's/.*image data, [0-9]* x \([0-9]*\).*/\1/'`
if [ -f $dname/$fname.txt ]
then
xofs=`sed 's/.*LeftOffset:\([0-9\-]*\).*/\1/;tx;d;:x' $dname/$fname.txt`
yofs=`sed 's/.*TopOffset:\([0-9\-]*\).*/\1/;tx;d;:x' $dname/$fname.txt`
echo "sprite \"$fname\", $width, $height { offset $xofs, $yofs xscale 2 yscale 2 patch \"$fname\", 0, 0 }"
else
if [[ $fname == WALL* ]]
then
echo "flat \"$fname\", $width, $height { xscale 2 yscale 2 patch \"$fname\", 0, 0 }"
fi
fi
done
Names may need to be updated:
[spoiler]
Code: Select all
sprite "BJ00", 131, 142 { offset 0, 0 xscale 2 yscale 2 patch "BJ00", 0, 0 }
sprite "BJ01", 131, 142 { offset 0, 0 xscale 2 yscale 2 patch "BJ01", 0, 0 }
sprite "BJ02", 131, 142 { offset 0, 0 xscale 2 yscale 2 patch "BJ02", 0, 0 }
sprite "HUD00", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD00", 0, 0 }
sprite "HUD01", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD01", 0, 0 }
sprite "HUD02", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD02", 0, 0 }
sprite "HUD03", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD03", 0, 0 }
sprite "HUD04", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD04", 0, 0 }
sprite "HUD05", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD05", 0, 0 }
sprite "HUD06", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD06", 0, 0 }
sprite "HUD07", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD07", 0, 0 }
sprite "HUD08", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD08", 0, 0 }
sprite "HUD09", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD09", 0, 0 }
sprite "HUD10", 12, 22 { offset 0, 0 xscale 2 yscale 2 patch "HUD10", 0, 0 }
sprite "HUD11", 12, 22 { offset 0, 0 xscale 2 yscale 2 patch "HUD11", 0, 0 }
sprite "HUD12", 40, 36 { offset -62, -92 xscale 2 yscale 2 patch "HUD12", 0, 0 }
sprite "HUD13", 62, 56 { offset -54, -72 xscale 2 yscale 2 patch "HUD13", 0, 0 }
sprite "HUD14", 67, 60 { offset -55, -68 xscale 2 yscale 2 patch "HUD14", 0, 0 }
sprite "HUD15", 79, 77 { offset -46, -51 xscale 2 yscale 2 patch "HUD15", 0, 0 }
sprite "HUD16", 60, 69 { offset -28, -59 xscale 2 yscale 2 patch "HUD16", 0, 0 }
sprite "HUD17", 88, 96 { offset -15, -32 xscale 2 yscale 2 patch "HUD17", 0, 0 }
sprite "HUD18", 88, 115 { offset -14, -13 xscale 2 yscale 2 patch "HUD18", 0, 0 }
sprite "HUD19", 86, 128 { offset -14, 0 xscale 2 yscale 2 patch "HUD19", 0, 0 }
sprite "HUD20", 50, 56 { offset -39, -72 xscale 2 yscale 2 patch "HUD20", 0, 0 }
sprite "HUD21", 60, 72 { offset -34, -56 xscale 2 yscale 2 patch "HUD21", 0, 0 }
sprite "HUD22", 60, 97 { offset -34, -31 xscale 2 yscale 2 patch "HUD22", 0, 0 }
sprite "HUD23", 60, 70 { offset -34, -58 xscale 2 yscale 2 patch "HUD23", 0, 0 }
sprite "HUD24", 82, 50 { offset -24, -78 xscale 2 yscale 2 patch "HUD24", 0, 0 }
sprite "HUD25", 94, 62 { offset -18, -66 xscale 2 yscale 2 patch "HUD25", 0, 0 }
sprite "HUD26", 100, 93 { offset -14, -35 xscale 2 yscale 2 patch "HUD26", 0, 0 }
sprite "HUD27", 98, 101 { offset -16, -27 xscale 2 yscale 2 patch "HUD27", 0, 0 }
sprite "HUD28", 16, 25 { offset -58, -103 xscale 2 yscale 2 patch "HUD28", 0, 0 }
sprite "HUD29", 42, 33 { offset -44, -95 xscale 2 yscale 2 patch "HUD29", 0, 0 }
sprite "HUD30", 53, 55 { offset -39, -73 xscale 2 yscale 2 patch "HUD30", 0, 0 }
sprite "HUD31", 58, 69 { offset -37, -59 xscale 2 yscale 2 patch "HUD31", 0, 0 }
sprite "HUD32", 51, 34 { offset -40, -94 xscale 2 yscale 2 patch "HUD32", 0, 0 }
sprite "HUD33", 45, 39 { offset -43, -89 xscale 2 yscale 2 patch "HUD33", 0, 0 }
sprite "HUD34", 58, 71 { offset -37, -57 xscale 2 yscale 2 patch "HUD34", 0, 0 }
sprite "HUD35", 49, 44 { offset -39, -84 xscale 2 yscale 2 patch "HUD35", 0, 0 }
sprite "HUD36", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD36", 0, 0 }
sprite "HUD37", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD37", 0, 0 }
sprite "HUD38", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD38", 0, 0 }
sprite "HUD39", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD39", 0, 0 }
sprite "HUD40", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD40", 0, 0 }
sprite "HUD41", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD41", 0, 0 }
sprite "HUD42", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD42", 0, 0 }
sprite "HUD43", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD43", 0, 0 }
sprite "HUD44", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD44", 0, 0 }
sprite "HUD45", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD45", 0, 0 }
sprite "HUD46", 640, 80 { offset 0, 0 xscale 2 yscale 2 patch "HUD46", 0, 0 }
sprite "ALPOA0", 32, 17 { offset 16, 19 xscale 2 yscale 2 patch "ALPOA0", 0, 0 }
sprite "AMMOA0", 74, 36 { offset 37, 42 xscale 2 yscale 2 patch "AMMOA0", 0, 0 }
sprite "ARMRA0", 80, 126 { offset 40, 126 xscale 2 yscale 2 patch "ARMRA0", 0, 0 }
sprite "BARLA0", 92, 67 { offset 46, 67 xscale 2 yscale 2 patch "BARLA0", 0, 0 }
sprite "BASKA0", 47, 30 { offset 23, 32 xscale 2 yscale 2 patch "BASKA0", 0, 0 }
sprite "BLKYA0", 93, 126 { offset 46, 127 xscale 2 yscale 2 patch "BLKYA0", 0, 0 }
sprite "BON1A0", 113, 30 { offset 56, 31 xscale 2 yscale 2 patch "BON1A0", 0, 0 }
sprite "BOOMA0", 56, 55 { offset 28, 76 xscale 2 yscale 2 patch "BOOMA0", 0, 0 }
sprite "BOOMB0", 79, 68 { offset 39, 86 xscale 2 yscale 2 patch "BOOMB0", 0, 0 }
sprite "BPAKA0", 57, 50 { offset 28, 54 xscale 2 yscale 2 patch "BPAKA0", 0, 0 }
sprite "BPNTA0", 75, 97 { offset 37, 97 xscale 2 yscale 2 patch "BPNTA0", 0, 0 }
sprite "BR00A0", 31, 28 { offset 15, 62 xscale 2 yscale 2 patch "BR00A0", 0, 0 }
sprite "BR01A0", 82, 81 { offset 41, 88 xscale 2 yscale 2 patch "BR01A0", 0, 0 }
sprite "BROKA0", 68, 42 { offset 34, 42 xscale 2 yscale 2 patch "BROKA0", 0, 0 }
sprite "CAG1A0", 47, 92 { offset 23, 128 xscale 2 yscale 2 patch "CAG1A0", 0, 0 }
sprite "CGUNA0", 79, 39 { offset 39, 39 xscale 2 yscale 2 patch "CGUNA0", 0, 0 }
sprite "CHALA0", 42, 30 { offset 21, 32 xscale 2 yscale 2 patch "CHALA0", 0, 0 }
sprite "CHANA0", 41, 32 { offset 20, 128 xscale 2 yscale 2 patch "CHANA0", 0, 0 }
sprite "CLIPA0", 24, 18 { offset 12, 20 xscale 2 yscale 2 patch "CLIPA0", 0, 0 }
sprite "COL2A0", 90, 128 { offset 45, 128 xscale 2 yscale 2 patch "COL2A0", 0, 0 }
sprite "CROSA0", 38, 38 { offset 19, 38 xscale 2 yscale 2 patch "CROSA0", 0, 0 }
sprite "CRWNA0", 44, 36 { offset 22, 36 xscale 2 yscale 2 patch "CRWNA0", 0, 0 }
sprite "DKNTA0", 124, 126 { offset 62, 126 xscale 2 yscale 2 patch "DKNTA0", 0, 0 }
sprite "DKNTB0", 124, 126 { offset 62, 128 xscale 2 yscale 2 patch "DKNTB0", 0, 0 }
sprite "DKNTC0", 124, 127 { offset 62, 127 xscale 2 yscale 2 patch "DKNTC0", 0, 0 }
sprite "DKNTD0", 124, 127 { offset 62, 128 xscale 2 yscale 2 patch "DKNTD0", 0, 0 }
sprite "DKNTE0", 124, 126 { offset 62, 126 xscale 2 yscale 2 patch "DKNTE0", 0, 0 }
sprite "DKNTF0", 126, 126 { offset 63, 126 xscale 2 yscale 2 patch "DKNTF0", 0, 0 }
sprite "DKNTG0", 128, 126 { offset 64, 126 xscale 2 yscale 2 patch "DKNTG0", 0, 0 }
sprite "DKNTH0", 127, 126 { offset 63, 126 xscale 2 yscale 2 patch "DKNTH0", 0, 0 }
sprite "DKNTI0", 124, 118 { offset 62, 122 xscale 2 yscale 2 patch "DKNTI0", 0, 0 }
sprite "DKNTJ0", 124, 95 { offset 62, 96 xscale 2 yscale 2 patch "DKNTJ0", 0, 0 }
sprite "DKNTK0", 125, 45 { offset 62, 45 xscale 2 yscale 2 patch "DKNTK0", 0, 0 }
sprite "DOGYA0", 28, 62 { offset 14, 66 xscale 2 yscale 2 patch "DOGYA0", 0, 0 }
sprite "DOGYB0", 28, 58 { offset 14, 66 xscale 2 yscale 2 patch "DOGYB0", 0, 0 }
sprite "DOGYC0", 28, 60 { offset 14, 60 xscale 2 yscale 2 patch "DOGYC0", 0, 0 }
sprite "DOGYD0", 32, 56 { offset 16, 62 xscale 2 yscale 2 patch "DOGYD0", 0, 0 }
sprite "DOGYE0", 38, 78 { offset 19, 82 xscale 2 yscale 2 patch "DOGYE0", 0, 0 }
sprite "DOGYF0", 42, 85 { offset 21, 89 xscale 2 yscale 2 patch "DOGYF0", 0, 0 }
sprite "DOGYG0", 50, 84 { offset 25, 88 xscale 2 yscale 2 patch "DOGYG0", 0, 0 }
sprite "DOGYH0", 95, 70 { offset 47, 78 xscale 2 yscale 2 patch "DOGYH0", 0, 0 }
sprite "DOGYI0", 112, 67 { offset 56, 69 xscale 2 yscale 2 patch "DOGYI0", 0, 0 }
sprite "DOGYJ0", 109, 26 { offset 54, 26 xscale 2 yscale 2 patch "DOGYJ0", 0, 0 }
sprite "DRUMA0", 81, 64 { offset 40, 64 xscale 2 yscale 2 patch "DRUMA0", 0, 0 }
sprite "FLAGA0", 76, 121 { offset 38, 122 xscale 2 yscale 2 patch "FLAGA0", 0, 0 }
sprite "FLMPA0", 73, 80 { offset 36, 80 xscale 2 yscale 2 patch "FLMPA0", 0, 0 }
sprite "FNKYA0", 94, 127 { offset 47, 127 xscale 2 yscale 2 patch "FNKYA0", 0, 0 }
sprite "FOODA0", 62, 18 { offset 31, 18 xscale 2 yscale 2 patch "FOODA0", 0, 0 }
sprite "FTHRA0", 98, 36 { offset 49, 36 xscale 2 yscale 2 patch "FTHRA0", 0, 0 }
sprite "GARDA0", 47, 96 { offset 23, 96 xscale 2 yscale 2 patch "GARDA0", 0, 0 }
sprite "GARDB0", 38, 93 { offset 19, 93 xscale 2 yscale 2 patch "GARDB0", 0, 0 }
sprite "GARDC0", 47, 96 { offset 23, 96 xscale 2 yscale 2 patch "GARDC0", 0, 0 }
sprite "GARDD0", 38, 93 { offset 19, 93 xscale 2 yscale 2 patch "GARDD0", 0, 0 }
sprite "GARDE0", 52, 97 { offset 26, 97 xscale 2 yscale 2 patch "GARDE0", 0, 0 }
sprite "GARDF0", 48, 92 { offset 24, 92 xscale 2 yscale 2 patch "GARDF0", 0, 0 }
sprite "GARDG0", 48, 92 { offset 24, 92 xscale 2 yscale 2 patch "GARDG0", 0, 0 }
sprite "GARDH0", 52, 92 { offset 26, 92 xscale 2 yscale 2 patch "GARDH0", 0, 0 }
sprite "GARDI0", 64, 71 { offset 32, 89 xscale 2 yscale 2 patch "GARDI0", 0, 0 }
sprite "GARDJ0", 70, 50 { offset 35, 60 xscale 2 yscale 2 patch "GARDJ0", 0, 0 }
sprite "GARDK0", 84, 29 { offset 42, 29 xscale 2 yscale 2 patch "GARDK0", 0, 0 }
sprite "GKEYA0", 54, 20 { offset 27, 22 xscale 2 yscale 2 patch "GKEYA0", 0, 0 }
sprite "GLMPA0", 40, 20 { offset 20, 128 xscale 2 yscale 2 patch "GLMPA0", 0, 0 }
sprite "GMOVA0", 122, 64 { offset 61, 101 xscale 2 yscale 2 patch "GMOVA0", 0, 0 }
sprite "HANSA0", 105, 124 { offset 52, 124 xscale 2 yscale 2 patch "HANSA0", 0, 0 }
sprite "HANSB0", 122, 125 { offset 61, 127 xscale 2 yscale 2 patch "HANSB0", 0, 0 }
sprite "HANSC0", 105, 124 { offset 52, 124 xscale 2 yscale 2 patch "HANSC0", 0, 0 }
sprite "HANSD0", 122, 125 { offset 61, 127 xscale 2 yscale 2 patch "HANSD0", 0, 0 }
sprite "HANSE0", 116, 123 { offset 58, 123 xscale 2 yscale 2 patch "HANSE0", 0, 0 }
sprite "HANSF0", 118, 122 { offset 59, 122 xscale 2 yscale 2 patch "HANSF0", 0, 0 }
sprite "HANSG0", 116, 123 { offset 58, 123 xscale 2 yscale 2 patch "HANSG0", 0, 0 }
sprite "HANSH0", 108, 118 { offset 54, 122 xscale 2 yscale 2 patch "HANSH0", 0, 0 }
sprite "HANSI0", 115, 84 { offset 57, 85 xscale 2 yscale 2 patch "HANSI0", 0, 0 }
sprite "HANSJ0", 113, 38 { offset 56, 38 xscale 2 yscale 2 patch "HANSJ0", 0, 0 }
sprite "HTLRA0", 92, 106 { offset 46, 106 xscale 2 yscale 2 patch "HTLRA0", 0, 0 }
sprite "HTLRB0", 85, 108 { offset 42, 110 xscale 2 yscale 2 patch "HTLRB0", 0, 0 }
sprite "HTLRC0", 92, 104 { offset 46, 104 xscale 2 yscale 2 patch "HTLRC0", 0, 0 }
sprite "HTLRD0", 85, 108 { offset 42, 110 xscale 2 yscale 2 patch "HTLRD0", 0, 0 }
sprite "HTLRE0", 90, 105 { offset 45, 105 xscale 2 yscale 2 patch "HTLRE0", 0, 0 }
sprite "HTLRF0", 95, 104 { offset 47, 104 xscale 2 yscale 2 patch "HTLRF0", 0, 0 }
sprite "HTLRG0", 100, 105 { offset 50, 105 xscale 2 yscale 2 patch "HTLRG0", 0, 0 }
sprite "HTLRH0", 89, 110 { offset 44, 112 xscale 2 yscale 2 patch "HTLRH0", 0, 0 }
sprite "HTLRI0", 114, 89 { offset 57, 89 xscale 2 yscale 2 patch "HTLRI0", 0, 0 }
sprite "HTLRJ0", 119, 45 { offset 59, 45 xscale 2 yscale 2 patch "HTLRJ0", 0, 0 }
sprite "HYPOA0", 17, 25 { offset 8, 76 xscale 2 yscale 2 patch "HYPOA0", 0, 0 }
sprite "INKYA0", 92, 126 { offset 46, 127 xscale 2 yscale 2 patch "INKYA0", 0, 0 }
sprite "JEWLA0", 56, 26 { offset 28, 26 xscale 2 yscale 2 patch "JEWLA0", 0, 0 }
sprite "KNKYA0", 92, 126 { offset 46, 127 xscale 2 yscale 2 patch "KNKYA0", 0, 0 }
sprite "LAUNA0", 106, 39 { offset 53, 39 xscale 2 yscale 2 patch "LAUNA0", 0, 0 }
sprite "MECHA0", 122, 124 { offset 61, 124 xscale 2 yscale 2 patch "MECHA0", 0, 0 }
sprite "MECHB0", 122, 122 { offset 61, 122 xscale 2 yscale 2 patch "MECHB0", 0, 0 }
sprite "MECHC0", 122, 124 { offset 61, 126 xscale 2 yscale 2 patch "MECHC0", 0, 0 }
sprite "MECHD0", 122, 122 { offset 61, 122 xscale 2 yscale 2 patch "MECHD0", 0, 0 }
sprite "MECHE0", 122, 120 { offset 61, 120 xscale 2 yscale 2 patch "MECHE0", 0, 0 }
sprite "MECHF0", 127, 120 { offset 63, 120 xscale 2 yscale 2 patch "MECHF0", 0, 0 }
sprite "MECHG0", 125, 120 { offset 62, 120 xscale 2 yscale 2 patch "MECHG0", 0, 0 }
sprite "MECHH0", 123, 123 { offset 61, 123 xscale 2 yscale 2 patch "MECHH0", 0, 0 }
sprite "MECHI0", 120, 117 { offset 60, 117 xscale 2 yscale 2 patch "MECHI0", 0, 0 }
sprite "MECHJ0", 121, 106 { offset 60, 106 xscale 2 yscale 2 patch "MECHJ0", 0, 0 }
sprite "MECHK0", 121, 30 { offset 60, 30 xscale 2 yscale 2 patch "MECHK0", 0, 0 }
sprite "MEDIA0", 70, 20 { offset 35, 20 xscale 2 yscale 2 patch "MEDIA0", 0, 0 }
sprite "MGUNA0", 88, 34 { offset 44, 34 xscale 2 yscale 2 patch "MGUNA0", 0, 0 }
sprite "MTNTA0", 50, 90 { offset 25, 92 xscale 2 yscale 2 patch "MTNTA0", 0, 0 }
sprite "MTNTB0", 46, 90 { offset 23, 90 xscale 2 yscale 2 patch "MTNTB0", 0, 0 }
sprite "MTNTC0", 50, 90 { offset 25, 92 xscale 2 yscale 2 patch "MTNTC0", 0, 0 }
sprite "MTNTD0", 46, 90 { offset 23, 90 xscale 2 yscale 2 patch "MTNTD0", 0, 0 }
sprite "MTNTE0", 60, 88 { offset 30, 88 xscale 2 yscale 2 patch "MTNTE0", 0, 0 }
sprite "MTNTF0", 52, 118 { offset 26, 118 xscale 2 yscale 2 patch "MTNTF0", 0, 0 }
sprite "MTNTG0", 52, 118 { offset 26, 118 xscale 2 yscale 2 patch "MTNTG0", 0, 0 }
sprite "MTNTH0", 50, 79 { offset 25, 79 xscale 2 yscale 2 patch "MTNTH0", 0, 0 }
sprite "MTNTI0", 92, 67 { offset 46, 69 xscale 2 yscale 2 patch "MTNTI0", 0, 0 }
sprite "MTNTJ0", 89, 54 { offset 44, 58 xscale 2 yscale 2 patch "MTNTJ0", 0, 0 }
sprite "MTNTK0", 90, 24 { offset 45, 26 xscale 2 yscale 2 patch "MTNTK0", 0, 0 }
sprite "OFFIA0", 51, 93 { offset 25, 95 xscale 2 yscale 2 patch "OFFIA0", 0, 0 }
sprite "OFFIB0", 42, 91 { offset 21, 91 xscale 2 yscale 2 patch "OFFIB0", 0, 0 }
sprite "OFFIC0", 51, 93 { offset 25, 95 xscale 2 yscale 2 patch "OFFIC0", 0, 0 }
sprite "OFFID0", 42, 91 { offset 21, 91 xscale 2 yscale 2 patch "OFFID0", 0, 0 }
sprite "OFFIE0", 54, 99 { offset 27, 99 xscale 2 yscale 2 patch "OFFIE0", 0, 0 }
sprite "OFFIF0", 41, 93 { offset 20, 93 xscale 2 yscale 2 patch "OFFIF0", 0, 0 }
sprite "OFFIG0", 41, 91 { offset 20, 91 xscale 2 yscale 2 patch "OFFIG0", 0, 0 }
sprite "OFFIH0", 60, 97 { offset 30, 97 xscale 2 yscale 2 patch "OFFIH0", 0, 0 }
sprite "OFFII0", 62, 83 { offset 31, 91 xscale 2 yscale 2 patch "OFFII0", 0, 0 }
sprite "OFFIJ0", 64, 66 { offset 32, 72 xscale 2 yscale 2 patch "OFFIJ0", 0, 0 }
sprite "OFFIK0", 79, 28 { offset 39, 30 xscale 2 yscale 2 patch "OFFIK0", 0, 0 }
sprite "ONUPA0", 52, 59 { offset 26, 59 xscale 2 yscale 2 patch "ONUPA0", 0, 0 }
sprite "PLNTA0", 83, 107 { offset 41, 107 xscale 2 yscale 2 patch "PLNTA0", 0, 0 }
sprite "ROCKA0", 23, 26 { offset 11, 96 xscale 2 yscale 2 patch "ROCKA0", 0, 0 }
sprite "SHABA0", 89, 117 { offset 44, 117 xscale 2 yscale 2 patch "SHABA0", 0, 0 }
sprite "SHABB0", 94, 119 { offset 47, 121 xscale 2 yscale 2 patch "SHABB0", 0, 0 }
sprite "SHABC0", 84, 117 { offset 42, 117 xscale 2 yscale 2 patch "SHABC0", 0, 0 }
sprite "SHABD0", 94, 119 { offset 47, 121 xscale 2 yscale 2 patch "SHABD0", 0, 0 }
sprite "SHABE0", 73, 117 { offset 36, 117 xscale 2 yscale 2 patch "SHABE0", 0, 0 }
sprite "SHABF0", 83, 114 { offset 41, 114 xscale 2 yscale 2 patch "SHABF0", 0, 0 }
sprite "SHABG0", 88, 120 { offset 44, 120 xscale 2 yscale 2 patch "SHABG0", 0, 0 }
sprite "SHABH0", 83, 73 { offset 41, 77 xscale 2 yscale 2 patch "SHABH0", 0, 0 }
sprite "SHABI0", 99, 33 { offset 49, 37 xscale 2 yscale 2 patch "SHABI0", 0, 0 }
sprite "SKEYA0", 54, 20 { offset 27, 22 xscale 2 yscale 2 patch "SKEYA0", 0, 0 }
sprite "SSWVA0", 56, 106 { offset 28, 110 xscale 2 yscale 2 patch "SSWVA0", 0, 0 }
sprite "SSWVB0", 58, 107 { offset 29, 107 xscale 2 yscale 2 patch "SSWVB0", 0, 0 }
sprite "SSWVC0", 56, 106 { offset 28, 110 xscale 2 yscale 2 patch "SSWVC0", 0, 0 }
sprite "SSWVD0", 50, 105 { offset 25, 105 xscale 2 yscale 2 patch "SSWVD0", 0, 0 }
sprite "SSWVE0", 55, 103 { offset 27, 103 xscale 2 yscale 2 patch "SSWVE0", 0, 0 }
sprite "SSWVF0", 50, 104 { offset 25, 104 xscale 2 yscale 2 patch "SSWVF0", 0, 0 }
sprite "SSWVG0", 51, 102 { offset 25, 102 xscale 2 yscale 2 patch "SSWVG0", 0, 0 }
sprite "SSWVH0", 58, 109 { offset 29, 109 xscale 2 yscale 2 patch "SSWVH0", 0, 0 }
sprite "SSWVI0", 81, 73 { offset 40, 75 xscale 2 yscale 2 patch "SSWVI0", 0, 0 }
sprite "SSWVJ0", 82, 60 { offset 41, 62 xscale 2 yscale 2 patch "SSWVJ0", 0, 0 }
sprite "SSWVK0", 96, 32 { offset 48, 32 xscale 2 yscale 2 patch "SSWVK0", 0, 0 }
sprite "TABLA0", 80, 53 { offset 40, 53 xscale 2 yscale 2 patch "TABLA0", 0, 0 }
sprite "TANKA0", 52, 43 { offset 26, 43 xscale 2 yscale 2 patch "TANKA0", 0, 0 }
sprite "TRNSA0", 122, 124 { offset 61, 124 xscale 2 yscale 2 patch "TRNSA0", 0, 0 }
sprite "TRNSB0", 124, 124 { offset 62, 126 xscale 2 yscale 2 patch "TRNSB0", 0, 0 }
sprite "TRNSC0", 124, 124 { offset 62, 124 xscale 2 yscale 2 patch "TRNSC0", 0, 0 }
sprite "TRNSD0", 124, 124 { offset 62, 126 xscale 2 yscale 2 patch "TRNSD0", 0, 0 }
sprite "TRNSE0", 124, 126 { offset 62, 126 xscale 2 yscale 2 patch "TRNSE0", 0, 0 }
sprite "TRNSF0", 124, 126 { offset 62, 126 xscale 2 yscale 2 patch "TRNSF0", 0, 0 }
sprite "TRNSG0", 124, 122 { offset 62, 122 xscale 2 yscale 2 patch "TRNSG0", 0, 0 }
sprite "TRNSH0", 124, 122 { offset 62, 122 xscale 2 yscale 2 patch "TRNSH0", 0, 0 }
sprite "TRNSI0", 124, 85 { offset 62, 87 xscale 2 yscale 2 patch "TRNSI0", 0, 0 }
sprite "TRNSJ0", 124, 41 { offset 62, 41 xscale 2 yscale 2 patch "TRNSJ0", 0, 0 }
sprite "UBERA0", 99, 126 { offset 49, 126 xscale 2 yscale 2 patch "UBERA0", 0, 0 }
sprite "UBERB0", 113, 124 { offset 56, 126 xscale 2 yscale 2 patch "UBERB0", 0, 0 }
sprite "UBERC0", 98, 126 { offset 49, 126 xscale 2 yscale 2 patch "UBERC0", 0, 0 }
sprite "UBERD0", 113, 125 { offset 56, 127 xscale 2 yscale 2 patch "UBERD0", 0, 0 }
sprite "UBERE0", 110, 128 { offset 55, 128 xscale 2 yscale 2 patch "UBERE0", 0, 0 }
sprite "UBERF0", 122, 121 { offset 61, 121 xscale 2 yscale 2 patch "UBERF0", 0, 0 }
sprite "UBERG0", 118, 128 { offset 59, 128 xscale 2 yscale 2 patch "UBERG0", 0, 0 }
sprite "UBERH0", 120, 120 { offset 60, 120 xscale 2 yscale 2 patch "UBERH0", 0, 0 }
sprite "UBERI0", 115, 123 { offset 57, 127 xscale 2 yscale 2 patch "UBERI0", 0, 0 }
sprite "UBERJ0", 112, 94 { offset 56, 108 xscale 2 yscale 2 patch "UBERJ0", 0, 0 }
sprite "UBERK0", 110, 48 { offset 55, 48 xscale 2 yscale 2 patch "UBERK0", 0, 0 }
sprite "VASEA0", 74, 62 { offset 37, 62 xscale 2 yscale 2 patch "VASEA0", 0, 0 }
flat "WALL012C", 128, 128 { xscale 2 yscale 2 patch "WALL012C", 0, 0 }
flat "WALL012D", 128, 128 { xscale 2 yscale 2 patch "WALL012D", 0, 0 }
flat "WALL012E", 128, 128 { xscale 2 yscale 2 patch "WALL012E", 0, 0 }
flat "WALL012F", 128, 128 { xscale 2 yscale 2 patch "WALL012F", 0, 0 }
flat "WALL0130", 128, 128 { xscale 2 yscale 2 patch "WALL0130", 0, 0 }
flat "WALL0131", 128, 128 { xscale 2 yscale 2 patch "WALL0131", 0, 0 }
flat "WALL0132", 128, 128 { xscale 2 yscale 2 patch "WALL0132", 0, 0 }
flat "WALL0133", 128, 128 { xscale 2 yscale 2 patch "WALL0133", 0, 0 }
flat "WALL0134", 128, 128 { xscale 2 yscale 2 patch "WALL0134", 0, 0 }
flat "WALL0135", 128, 128 { xscale 2 yscale 2 patch "WALL0135", 0, 0 }
flat "WALL0136", 128, 128 { xscale 2 yscale 2 patch "WALL0136", 0, 0 }
flat "WALL0137", 128, 128 { xscale 2 yscale 2 patch "WALL0137", 0, 0 }
flat "WALL0138", 128, 128 { xscale 2 yscale 2 patch "WALL0138", 0, 0 }
flat "WALL0139", 128, 128 { xscale 2 yscale 2 patch "WALL0139", 0, 0 }
flat "WALL013A", 128, 128 { xscale 2 yscale 2 patch "WALL013A", 0, 0 }
flat "WALL013B", 128, 128 { xscale 2 yscale 2 patch "WALL013B", 0, 0 }
flat "WALL013C", 128, 128 { xscale 2 yscale 2 patch "WALL013C", 0, 0 }
flat "WALL013D", 128, 128 { xscale 2 yscale 2 patch "WALL013D", 0, 0 }
flat "WALL013E", 128, 128 { xscale 2 yscale 2 patch "WALL013E", 0, 0 }
flat "WALL013F", 128, 128 { xscale 2 yscale 2 patch "WALL013F", 0, 0 }
flat "WALL0140", 128, 128 { xscale 2 yscale 2 patch "WALL0140", 0, 0 }
flat "WALL0141", 128, 128 { xscale 2 yscale 2 patch "WALL0141", 0, 0 }
flat "WALL0142", 128, 128 { xscale 2 yscale 2 patch "WALL0142", 0, 0 }
flat "WALL0143", 128, 128 { xscale 2 yscale 2 patch "WALL0143", 0, 0 }
flat "WALL0144", 128, 128 { xscale 2 yscale 2 patch "WALL0144", 0, 0 }
flat "WALL0145", 128, 128 { xscale 2 yscale 2 patch "WALL0145", 0, 0 }
flat "WALL0146", 128, 128 { xscale 2 yscale 2 patch "WALL0146", 0, 0 }
flat "WALL0147", 128, 128 { xscale 2 yscale 2 patch "WALL0147", 0, 0 }
flat "WALL0148", 128, 128 { xscale 2 yscale 2 patch "WALL0148", 0, 0 }
flat "WALL0149", 128, 128 { xscale 2 yscale 2 patch "WALL0149", 0, 0 }
flat "WALL014A", 128, 128 { xscale 2 yscale 2 patch "WALL014A", 0, 0 }
flat "WALL014B", 128, 128 { xscale 2 yscale 2 patch "WALL014B", 0, 0 }
flat "WALL014C", 128, 128 { xscale 2 yscale 2 patch "WALL014C", 0, 0 }
flat "WALL014D", 128, 128 { xscale 2 yscale 2 patch "WALL014D", 0, 0 }
flat "WALL014E", 128, 128 { xscale 2 yscale 2 patch "WALL014E", 0, 0 }
flat "WALL014F", 128, 128 { xscale 2 yscale 2 patch "WALL014F", 0, 0 }
sprite "WATRA0", 94, 12 { offset 47, 12 xscale 2 yscale 2 patch "WATRA0", 0, 0 }
sprite "WEL1A0", 108, 50 { offset 54, 50 xscale 2 yscale 2 patch "WEL1A0", 0, 0 }
sprite "YWINA0", 98, 36 { offset 49, 83 xscale 2 yscale 2 patch "YWINA0", 0, 0 }
[/spoiler]
Here's the bash script:
[code]#!/bin/bash
for i in `ls *.png 640/*.png`
do
dname=`dirname $i`
fname=`basename $i .png`
info=`file $i`
width=`echo "$info" | sed 's/.*image data, \([0-9]*\).*/\1/'`
height=`echo "$info" | sed 's/.*image data, [0-9]* x \([0-9]*\).*/\1/'`
if [ -f $dname/$fname.txt ]
then
xofs=`sed 's/.*LeftOffset:\([0-9\-]*\).*/\1/;tx;d;:x' $dname/$fname.txt`
yofs=`sed 's/.*TopOffset:\([0-9\-]*\).*/\1/;tx;d;:x' $dname/$fname.txt`
echo "sprite \"$fname\", $width, $height { offset $xofs, $yofs xscale 2 yscale 2 patch \"$fname\", 0, 0 }"
else
if [[ $fname == WALL* ]]
then
echo "flat \"$fname\", $width, $height { xscale 2 yscale 2 patch \"$fname\", 0, 0 }"
fi
fi
done[/code]
Names may need to be updated:
[spoiler][code]sprite "BJ00", 131, 142 { offset 0, 0 xscale 2 yscale 2 patch "BJ00", 0, 0 }
sprite "BJ01", 131, 142 { offset 0, 0 xscale 2 yscale 2 patch "BJ01", 0, 0 }
sprite "BJ02", 131, 142 { offset 0, 0 xscale 2 yscale 2 patch "BJ02", 0, 0 }
sprite "HUD00", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD00", 0, 0 }
sprite "HUD01", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD01", 0, 0 }
sprite "HUD02", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD02", 0, 0 }
sprite "HUD03", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD03", 0, 0 }
sprite "HUD04", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD04", 0, 0 }
sprite "HUD05", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD05", 0, 0 }
sprite "HUD06", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD06", 0, 0 }
sprite "HUD07", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD07", 0, 0 }
sprite "HUD08", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD08", 0, 0 }
sprite "HUD09", 48, 64 { offset 0, 0 xscale 2 yscale 2 patch "HUD09", 0, 0 }
sprite "HUD10", 12, 22 { offset 0, 0 xscale 2 yscale 2 patch "HUD10", 0, 0 }
sprite "HUD11", 12, 22 { offset 0, 0 xscale 2 yscale 2 patch "HUD11", 0, 0 }
sprite "HUD12", 40, 36 { offset -62, -92 xscale 2 yscale 2 patch "HUD12", 0, 0 }
sprite "HUD13", 62, 56 { offset -54, -72 xscale 2 yscale 2 patch "HUD13", 0, 0 }
sprite "HUD14", 67, 60 { offset -55, -68 xscale 2 yscale 2 patch "HUD14", 0, 0 }
sprite "HUD15", 79, 77 { offset -46, -51 xscale 2 yscale 2 patch "HUD15", 0, 0 }
sprite "HUD16", 60, 69 { offset -28, -59 xscale 2 yscale 2 patch "HUD16", 0, 0 }
sprite "HUD17", 88, 96 { offset -15, -32 xscale 2 yscale 2 patch "HUD17", 0, 0 }
sprite "HUD18", 88, 115 { offset -14, -13 xscale 2 yscale 2 patch "HUD18", 0, 0 }
sprite "HUD19", 86, 128 { offset -14, 0 xscale 2 yscale 2 patch "HUD19", 0, 0 }
sprite "HUD20", 50, 56 { offset -39, -72 xscale 2 yscale 2 patch "HUD20", 0, 0 }
sprite "HUD21", 60, 72 { offset -34, -56 xscale 2 yscale 2 patch "HUD21", 0, 0 }
sprite "HUD22", 60, 97 { offset -34, -31 xscale 2 yscale 2 patch "HUD22", 0, 0 }
sprite "HUD23", 60, 70 { offset -34, -58 xscale 2 yscale 2 patch "HUD23", 0, 0 }
sprite "HUD24", 82, 50 { offset -24, -78 xscale 2 yscale 2 patch "HUD24", 0, 0 }
sprite "HUD25", 94, 62 { offset -18, -66 xscale 2 yscale 2 patch "HUD25", 0, 0 }
sprite "HUD26", 100, 93 { offset -14, -35 xscale 2 yscale 2 patch "HUD26", 0, 0 }
sprite "HUD27", 98, 101 { offset -16, -27 xscale 2 yscale 2 patch "HUD27", 0, 0 }
sprite "HUD28", 16, 25 { offset -58, -103 xscale 2 yscale 2 patch "HUD28", 0, 0 }
sprite "HUD29", 42, 33 { offset -44, -95 xscale 2 yscale 2 patch "HUD29", 0, 0 }
sprite "HUD30", 53, 55 { offset -39, -73 xscale 2 yscale 2 patch "HUD30", 0, 0 }
sprite "HUD31", 58, 69 { offset -37, -59 xscale 2 yscale 2 patch "HUD31", 0, 0 }
sprite "HUD32", 51, 34 { offset -40, -94 xscale 2 yscale 2 patch "HUD32", 0, 0 }
sprite "HUD33", 45, 39 { offset -43, -89 xscale 2 yscale 2 patch "HUD33", 0, 0 }
sprite "HUD34", 58, 71 { offset -37, -57 xscale 2 yscale 2 patch "HUD34", 0, 0 }
sprite "HUD35", 49, 44 { offset -39, -84 xscale 2 yscale 2 patch "HUD35", 0, 0 }
sprite "HUD36", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD36", 0, 0 }
sprite "HUD37", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD37", 0, 0 }
sprite "HUD38", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD38", 0, 0 }
sprite "HUD39", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD39", 0, 0 }
sprite "HUD40", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD40", 0, 0 }
sprite "HUD41", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD41", 0, 0 }
sprite "HUD42", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD42", 0, 0 }
sprite "HUD43", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD43", 0, 0 }
sprite "HUD44", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD44", 0, 0 }
sprite "HUD45", 16, 32 { offset 0, 0 xscale 2 yscale 2 patch "HUD45", 0, 0 }
sprite "HUD46", 640, 80 { offset 0, 0 xscale 2 yscale 2 patch "HUD46", 0, 0 }
sprite "ALPOA0", 32, 17 { offset 16, 19 xscale 2 yscale 2 patch "ALPOA0", 0, 0 }
sprite "AMMOA0", 74, 36 { offset 37, 42 xscale 2 yscale 2 patch "AMMOA0", 0, 0 }
sprite "ARMRA0", 80, 126 { offset 40, 126 xscale 2 yscale 2 patch "ARMRA0", 0, 0 }
sprite "BARLA0", 92, 67 { offset 46, 67 xscale 2 yscale 2 patch "BARLA0", 0, 0 }
sprite "BASKA0", 47, 30 { offset 23, 32 xscale 2 yscale 2 patch "BASKA0", 0, 0 }
sprite "BLKYA0", 93, 126 { offset 46, 127 xscale 2 yscale 2 patch "BLKYA0", 0, 0 }
sprite "BON1A0", 113, 30 { offset 56, 31 xscale 2 yscale 2 patch "BON1A0", 0, 0 }
sprite "BOOMA0", 56, 55 { offset 28, 76 xscale 2 yscale 2 patch "BOOMA0", 0, 0 }
sprite "BOOMB0", 79, 68 { offset 39, 86 xscale 2 yscale 2 patch "BOOMB0", 0, 0 }
sprite "BPAKA0", 57, 50 { offset 28, 54 xscale 2 yscale 2 patch "BPAKA0", 0, 0 }
sprite "BPNTA0", 75, 97 { offset 37, 97 xscale 2 yscale 2 patch "BPNTA0", 0, 0 }
sprite "BR00A0", 31, 28 { offset 15, 62 xscale 2 yscale 2 patch "BR00A0", 0, 0 }
sprite "BR01A0", 82, 81 { offset 41, 88 xscale 2 yscale 2 patch "BR01A0", 0, 0 }
sprite "BROKA0", 68, 42 { offset 34, 42 xscale 2 yscale 2 patch "BROKA0", 0, 0 }
sprite "CAG1A0", 47, 92 { offset 23, 128 xscale 2 yscale 2 patch "CAG1A0", 0, 0 }
sprite "CGUNA0", 79, 39 { offset 39, 39 xscale 2 yscale 2 patch "CGUNA0", 0, 0 }
sprite "CHALA0", 42, 30 { offset 21, 32 xscale 2 yscale 2 patch "CHALA0", 0, 0 }
sprite "CHANA0", 41, 32 { offset 20, 128 xscale 2 yscale 2 patch "CHANA0", 0, 0 }
sprite "CLIPA0", 24, 18 { offset 12, 20 xscale 2 yscale 2 patch "CLIPA0", 0, 0 }
sprite "COL2A0", 90, 128 { offset 45, 128 xscale 2 yscale 2 patch "COL2A0", 0, 0 }
sprite "CROSA0", 38, 38 { offset 19, 38 xscale 2 yscale 2 patch "CROSA0", 0, 0 }
sprite "CRWNA0", 44, 36 { offset 22, 36 xscale 2 yscale 2 patch "CRWNA0", 0, 0 }
sprite "DKNTA0", 124, 126 { offset 62, 126 xscale 2 yscale 2 patch "DKNTA0", 0, 0 }
sprite "DKNTB0", 124, 126 { offset 62, 128 xscale 2 yscale 2 patch "DKNTB0", 0, 0 }
sprite "DKNTC0", 124, 127 { offset 62, 127 xscale 2 yscale 2 patch "DKNTC0", 0, 0 }
sprite "DKNTD0", 124, 127 { offset 62, 128 xscale 2 yscale 2 patch "DKNTD0", 0, 0 }
sprite "DKNTE0", 124, 126 { offset 62, 126 xscale 2 yscale 2 patch "DKNTE0", 0, 0 }
sprite "DKNTF0", 126, 126 { offset 63, 126 xscale 2 yscale 2 patch "DKNTF0", 0, 0 }
sprite "DKNTG0", 128, 126 { offset 64, 126 xscale 2 yscale 2 patch "DKNTG0", 0, 0 }
sprite "DKNTH0", 127, 126 { offset 63, 126 xscale 2 yscale 2 patch "DKNTH0", 0, 0 }
sprite "DKNTI0", 124, 118 { offset 62, 122 xscale 2 yscale 2 patch "DKNTI0", 0, 0 }
sprite "DKNTJ0", 124, 95 { offset 62, 96 xscale 2 yscale 2 patch "DKNTJ0", 0, 0 }
sprite "DKNTK0", 125, 45 { offset 62, 45 xscale 2 yscale 2 patch "DKNTK0", 0, 0 }
sprite "DOGYA0", 28, 62 { offset 14, 66 xscale 2 yscale 2 patch "DOGYA0", 0, 0 }
sprite "DOGYB0", 28, 58 { offset 14, 66 xscale 2 yscale 2 patch "DOGYB0", 0, 0 }
sprite "DOGYC0", 28, 60 { offset 14, 60 xscale 2 yscale 2 patch "DOGYC0", 0, 0 }
sprite "DOGYD0", 32, 56 { offset 16, 62 xscale 2 yscale 2 patch "DOGYD0", 0, 0 }
sprite "DOGYE0", 38, 78 { offset 19, 82 xscale 2 yscale 2 patch "DOGYE0", 0, 0 }
sprite "DOGYF0", 42, 85 { offset 21, 89 xscale 2 yscale 2 patch "DOGYF0", 0, 0 }
sprite "DOGYG0", 50, 84 { offset 25, 88 xscale 2 yscale 2 patch "DOGYG0", 0, 0 }
sprite "DOGYH0", 95, 70 { offset 47, 78 xscale 2 yscale 2 patch "DOGYH0", 0, 0 }
sprite "DOGYI0", 112, 67 { offset 56, 69 xscale 2 yscale 2 patch "DOGYI0", 0, 0 }
sprite "DOGYJ0", 109, 26 { offset 54, 26 xscale 2 yscale 2 patch "DOGYJ0", 0, 0 }
sprite "DRUMA0", 81, 64 { offset 40, 64 xscale 2 yscale 2 patch "DRUMA0", 0, 0 }
sprite "FLAGA0", 76, 121 { offset 38, 122 xscale 2 yscale 2 patch "FLAGA0", 0, 0 }
sprite "FLMPA0", 73, 80 { offset 36, 80 xscale 2 yscale 2 patch "FLMPA0", 0, 0 }
sprite "FNKYA0", 94, 127 { offset 47, 127 xscale 2 yscale 2 patch "FNKYA0", 0, 0 }
sprite "FOODA0", 62, 18 { offset 31, 18 xscale 2 yscale 2 patch "FOODA0", 0, 0 }
sprite "FTHRA0", 98, 36 { offset 49, 36 xscale 2 yscale 2 patch "FTHRA0", 0, 0 }
sprite "GARDA0", 47, 96 { offset 23, 96 xscale 2 yscale 2 patch "GARDA0", 0, 0 }
sprite "GARDB0", 38, 93 { offset 19, 93 xscale 2 yscale 2 patch "GARDB0", 0, 0 }
sprite "GARDC0", 47, 96 { offset 23, 96 xscale 2 yscale 2 patch "GARDC0", 0, 0 }
sprite "GARDD0", 38, 93 { offset 19, 93 xscale 2 yscale 2 patch "GARDD0", 0, 0 }
sprite "GARDE0", 52, 97 { offset 26, 97 xscale 2 yscale 2 patch "GARDE0", 0, 0 }
sprite "GARDF0", 48, 92 { offset 24, 92 xscale 2 yscale 2 patch "GARDF0", 0, 0 }
sprite "GARDG0", 48, 92 { offset 24, 92 xscale 2 yscale 2 patch "GARDG0", 0, 0 }
sprite "GARDH0", 52, 92 { offset 26, 92 xscale 2 yscale 2 patch "GARDH0", 0, 0 }
sprite "GARDI0", 64, 71 { offset 32, 89 xscale 2 yscale 2 patch "GARDI0", 0, 0 }
sprite "GARDJ0", 70, 50 { offset 35, 60 xscale 2 yscale 2 patch "GARDJ0", 0, 0 }
sprite "GARDK0", 84, 29 { offset 42, 29 xscale 2 yscale 2 patch "GARDK0", 0, 0 }
sprite "GKEYA0", 54, 20 { offset 27, 22 xscale 2 yscale 2 patch "GKEYA0", 0, 0 }
sprite "GLMPA0", 40, 20 { offset 20, 128 xscale 2 yscale 2 patch "GLMPA0", 0, 0 }
sprite "GMOVA0", 122, 64 { offset 61, 101 xscale 2 yscale 2 patch "GMOVA0", 0, 0 }
sprite "HANSA0", 105, 124 { offset 52, 124 xscale 2 yscale 2 patch "HANSA0", 0, 0 }
sprite "HANSB0", 122, 125 { offset 61, 127 xscale 2 yscale 2 patch "HANSB0", 0, 0 }
sprite "HANSC0", 105, 124 { offset 52, 124 xscale 2 yscale 2 patch "HANSC0", 0, 0 }
sprite "HANSD0", 122, 125 { offset 61, 127 xscale 2 yscale 2 patch "HANSD0", 0, 0 }
sprite "HANSE0", 116, 123 { offset 58, 123 xscale 2 yscale 2 patch "HANSE0", 0, 0 }
sprite "HANSF0", 118, 122 { offset 59, 122 xscale 2 yscale 2 patch "HANSF0", 0, 0 }
sprite "HANSG0", 116, 123 { offset 58, 123 xscale 2 yscale 2 patch "HANSG0", 0, 0 }
sprite "HANSH0", 108, 118 { offset 54, 122 xscale 2 yscale 2 patch "HANSH0", 0, 0 }
sprite "HANSI0", 115, 84 { offset 57, 85 xscale 2 yscale 2 patch "HANSI0", 0, 0 }
sprite "HANSJ0", 113, 38 { offset 56, 38 xscale 2 yscale 2 patch "HANSJ0", 0, 0 }
sprite "HTLRA0", 92, 106 { offset 46, 106 xscale 2 yscale 2 patch "HTLRA0", 0, 0 }
sprite "HTLRB0", 85, 108 { offset 42, 110 xscale 2 yscale 2 patch "HTLRB0", 0, 0 }
sprite "HTLRC0", 92, 104 { offset 46, 104 xscale 2 yscale 2 patch "HTLRC0", 0, 0 }
sprite "HTLRD0", 85, 108 { offset 42, 110 xscale 2 yscale 2 patch "HTLRD0", 0, 0 }
sprite "HTLRE0", 90, 105 { offset 45, 105 xscale 2 yscale 2 patch "HTLRE0", 0, 0 }
sprite "HTLRF0", 95, 104 { offset 47, 104 xscale 2 yscale 2 patch "HTLRF0", 0, 0 }
sprite "HTLRG0", 100, 105 { offset 50, 105 xscale 2 yscale 2 patch "HTLRG0", 0, 0 }
sprite "HTLRH0", 89, 110 { offset 44, 112 xscale 2 yscale 2 patch "HTLRH0", 0, 0 }
sprite "HTLRI0", 114, 89 { offset 57, 89 xscale 2 yscale 2 patch "HTLRI0", 0, 0 }
sprite "HTLRJ0", 119, 45 { offset 59, 45 xscale 2 yscale 2 patch "HTLRJ0", 0, 0 }
sprite "HYPOA0", 17, 25 { offset 8, 76 xscale 2 yscale 2 patch "HYPOA0", 0, 0 }
sprite "INKYA0", 92, 126 { offset 46, 127 xscale 2 yscale 2 patch "INKYA0", 0, 0 }
sprite "JEWLA0", 56, 26 { offset 28, 26 xscale 2 yscale 2 patch "JEWLA0", 0, 0 }
sprite "KNKYA0", 92, 126 { offset 46, 127 xscale 2 yscale 2 patch "KNKYA0", 0, 0 }
sprite "LAUNA0", 106, 39 { offset 53, 39 xscale 2 yscale 2 patch "LAUNA0", 0, 0 }
sprite "MECHA0", 122, 124 { offset 61, 124 xscale 2 yscale 2 patch "MECHA0", 0, 0 }
sprite "MECHB0", 122, 122 { offset 61, 122 xscale 2 yscale 2 patch "MECHB0", 0, 0 }
sprite "MECHC0", 122, 124 { offset 61, 126 xscale 2 yscale 2 patch "MECHC0", 0, 0 }
sprite "MECHD0", 122, 122 { offset 61, 122 xscale 2 yscale 2 patch "MECHD0", 0, 0 }
sprite "MECHE0", 122, 120 { offset 61, 120 xscale 2 yscale 2 patch "MECHE0", 0, 0 }
sprite "MECHF0", 127, 120 { offset 63, 120 xscale 2 yscale 2 patch "MECHF0", 0, 0 }
sprite "MECHG0", 125, 120 { offset 62, 120 xscale 2 yscale 2 patch "MECHG0", 0, 0 }
sprite "MECHH0", 123, 123 { offset 61, 123 xscale 2 yscale 2 patch "MECHH0", 0, 0 }
sprite "MECHI0", 120, 117 { offset 60, 117 xscale 2 yscale 2 patch "MECHI0", 0, 0 }
sprite "MECHJ0", 121, 106 { offset 60, 106 xscale 2 yscale 2 patch "MECHJ0", 0, 0 }
sprite "MECHK0", 121, 30 { offset 60, 30 xscale 2 yscale 2 patch "MECHK0", 0, 0 }
sprite "MEDIA0", 70, 20 { offset 35, 20 xscale 2 yscale 2 patch "MEDIA0", 0, 0 }
sprite "MGUNA0", 88, 34 { offset 44, 34 xscale 2 yscale 2 patch "MGUNA0", 0, 0 }
sprite "MTNTA0", 50, 90 { offset 25, 92 xscale 2 yscale 2 patch "MTNTA0", 0, 0 }
sprite "MTNTB0", 46, 90 { offset 23, 90 xscale 2 yscale 2 patch "MTNTB0", 0, 0 }
sprite "MTNTC0", 50, 90 { offset 25, 92 xscale 2 yscale 2 patch "MTNTC0", 0, 0 }
sprite "MTNTD0", 46, 90 { offset 23, 90 xscale 2 yscale 2 patch "MTNTD0", 0, 0 }
sprite "MTNTE0", 60, 88 { offset 30, 88 xscale 2 yscale 2 patch "MTNTE0", 0, 0 }
sprite "MTNTF0", 52, 118 { offset 26, 118 xscale 2 yscale 2 patch "MTNTF0", 0, 0 }
sprite "MTNTG0", 52, 118 { offset 26, 118 xscale 2 yscale 2 patch "MTNTG0", 0, 0 }
sprite "MTNTH0", 50, 79 { offset 25, 79 xscale 2 yscale 2 patch "MTNTH0", 0, 0 }
sprite "MTNTI0", 92, 67 { offset 46, 69 xscale 2 yscale 2 patch "MTNTI0", 0, 0 }
sprite "MTNTJ0", 89, 54 { offset 44, 58 xscale 2 yscale 2 patch "MTNTJ0", 0, 0 }
sprite "MTNTK0", 90, 24 { offset 45, 26 xscale 2 yscale 2 patch "MTNTK0", 0, 0 }
sprite "OFFIA0", 51, 93 { offset 25, 95 xscale 2 yscale 2 patch "OFFIA0", 0, 0 }
sprite "OFFIB0", 42, 91 { offset 21, 91 xscale 2 yscale 2 patch "OFFIB0", 0, 0 }
sprite "OFFIC0", 51, 93 { offset 25, 95 xscale 2 yscale 2 patch "OFFIC0", 0, 0 }
sprite "OFFID0", 42, 91 { offset 21, 91 xscale 2 yscale 2 patch "OFFID0", 0, 0 }
sprite "OFFIE0", 54, 99 { offset 27, 99 xscale 2 yscale 2 patch "OFFIE0", 0, 0 }
sprite "OFFIF0", 41, 93 { offset 20, 93 xscale 2 yscale 2 patch "OFFIF0", 0, 0 }
sprite "OFFIG0", 41, 91 { offset 20, 91 xscale 2 yscale 2 patch "OFFIG0", 0, 0 }
sprite "OFFIH0", 60, 97 { offset 30, 97 xscale 2 yscale 2 patch "OFFIH0", 0, 0 }
sprite "OFFII0", 62, 83 { offset 31, 91 xscale 2 yscale 2 patch "OFFII0", 0, 0 }
sprite "OFFIJ0", 64, 66 { offset 32, 72 xscale 2 yscale 2 patch "OFFIJ0", 0, 0 }
sprite "OFFIK0", 79, 28 { offset 39, 30 xscale 2 yscale 2 patch "OFFIK0", 0, 0 }
sprite "ONUPA0", 52, 59 { offset 26, 59 xscale 2 yscale 2 patch "ONUPA0", 0, 0 }
sprite "PLNTA0", 83, 107 { offset 41, 107 xscale 2 yscale 2 patch "PLNTA0", 0, 0 }
sprite "ROCKA0", 23, 26 { offset 11, 96 xscale 2 yscale 2 patch "ROCKA0", 0, 0 }
sprite "SHABA0", 89, 117 { offset 44, 117 xscale 2 yscale 2 patch "SHABA0", 0, 0 }
sprite "SHABB0", 94, 119 { offset 47, 121 xscale 2 yscale 2 patch "SHABB0", 0, 0 }
sprite "SHABC0", 84, 117 { offset 42, 117 xscale 2 yscale 2 patch "SHABC0", 0, 0 }
sprite "SHABD0", 94, 119 { offset 47, 121 xscale 2 yscale 2 patch "SHABD0", 0, 0 }
sprite "SHABE0", 73, 117 { offset 36, 117 xscale 2 yscale 2 patch "SHABE0", 0, 0 }
sprite "SHABF0", 83, 114 { offset 41, 114 xscale 2 yscale 2 patch "SHABF0", 0, 0 }
sprite "SHABG0", 88, 120 { offset 44, 120 xscale 2 yscale 2 patch "SHABG0", 0, 0 }
sprite "SHABH0", 83, 73 { offset 41, 77 xscale 2 yscale 2 patch "SHABH0", 0, 0 }
sprite "SHABI0", 99, 33 { offset 49, 37 xscale 2 yscale 2 patch "SHABI0", 0, 0 }
sprite "SKEYA0", 54, 20 { offset 27, 22 xscale 2 yscale 2 patch "SKEYA0", 0, 0 }
sprite "SSWVA0", 56, 106 { offset 28, 110 xscale 2 yscale 2 patch "SSWVA0", 0, 0 }
sprite "SSWVB0", 58, 107 { offset 29, 107 xscale 2 yscale 2 patch "SSWVB0", 0, 0 }
sprite "SSWVC0", 56, 106 { offset 28, 110 xscale 2 yscale 2 patch "SSWVC0", 0, 0 }
sprite "SSWVD0", 50, 105 { offset 25, 105 xscale 2 yscale 2 patch "SSWVD0", 0, 0 }
sprite "SSWVE0", 55, 103 { offset 27, 103 xscale 2 yscale 2 patch "SSWVE0", 0, 0 }
sprite "SSWVF0", 50, 104 { offset 25, 104 xscale 2 yscale 2 patch "SSWVF0", 0, 0 }
sprite "SSWVG0", 51, 102 { offset 25, 102 xscale 2 yscale 2 patch "SSWVG0", 0, 0 }
sprite "SSWVH0", 58, 109 { offset 29, 109 xscale 2 yscale 2 patch "SSWVH0", 0, 0 }
sprite "SSWVI0", 81, 73 { offset 40, 75 xscale 2 yscale 2 patch "SSWVI0", 0, 0 }
sprite "SSWVJ0", 82, 60 { offset 41, 62 xscale 2 yscale 2 patch "SSWVJ0", 0, 0 }
sprite "SSWVK0", 96, 32 { offset 48, 32 xscale 2 yscale 2 patch "SSWVK0", 0, 0 }
sprite "TABLA0", 80, 53 { offset 40, 53 xscale 2 yscale 2 patch "TABLA0", 0, 0 }
sprite "TANKA0", 52, 43 { offset 26, 43 xscale 2 yscale 2 patch "TANKA0", 0, 0 }
sprite "TRNSA0", 122, 124 { offset 61, 124 xscale 2 yscale 2 patch "TRNSA0", 0, 0 }
sprite "TRNSB0", 124, 124 { offset 62, 126 xscale 2 yscale 2 patch "TRNSB0", 0, 0 }
sprite "TRNSC0", 124, 124 { offset 62, 124 xscale 2 yscale 2 patch "TRNSC0", 0, 0 }
sprite "TRNSD0", 124, 124 { offset 62, 126 xscale 2 yscale 2 patch "TRNSD0", 0, 0 }
sprite "TRNSE0", 124, 126 { offset 62, 126 xscale 2 yscale 2 patch "TRNSE0", 0, 0 }
sprite "TRNSF0", 124, 126 { offset 62, 126 xscale 2 yscale 2 patch "TRNSF0", 0, 0 }
sprite "TRNSG0", 124, 122 { offset 62, 122 xscale 2 yscale 2 patch "TRNSG0", 0, 0 }
sprite "TRNSH0", 124, 122 { offset 62, 122 xscale 2 yscale 2 patch "TRNSH0", 0, 0 }
sprite "TRNSI0", 124, 85 { offset 62, 87 xscale 2 yscale 2 patch "TRNSI0", 0, 0 }
sprite "TRNSJ0", 124, 41 { offset 62, 41 xscale 2 yscale 2 patch "TRNSJ0", 0, 0 }
sprite "UBERA0", 99, 126 { offset 49, 126 xscale 2 yscale 2 patch "UBERA0", 0, 0 }
sprite "UBERB0", 113, 124 { offset 56, 126 xscale 2 yscale 2 patch "UBERB0", 0, 0 }
sprite "UBERC0", 98, 126 { offset 49, 126 xscale 2 yscale 2 patch "UBERC0", 0, 0 }
sprite "UBERD0", 113, 125 { offset 56, 127 xscale 2 yscale 2 patch "UBERD0", 0, 0 }
sprite "UBERE0", 110, 128 { offset 55, 128 xscale 2 yscale 2 patch "UBERE0", 0, 0 }
sprite "UBERF0", 122, 121 { offset 61, 121 xscale 2 yscale 2 patch "UBERF0", 0, 0 }
sprite "UBERG0", 118, 128 { offset 59, 128 xscale 2 yscale 2 patch "UBERG0", 0, 0 }
sprite "UBERH0", 120, 120 { offset 60, 120 xscale 2 yscale 2 patch "UBERH0", 0, 0 }
sprite "UBERI0", 115, 123 { offset 57, 127 xscale 2 yscale 2 patch "UBERI0", 0, 0 }
sprite "UBERJ0", 112, 94 { offset 56, 108 xscale 2 yscale 2 patch "UBERJ0", 0, 0 }
sprite "UBERK0", 110, 48 { offset 55, 48 xscale 2 yscale 2 patch "UBERK0", 0, 0 }
sprite "VASEA0", 74, 62 { offset 37, 62 xscale 2 yscale 2 patch "VASEA0", 0, 0 }
flat "WALL012C", 128, 128 { xscale 2 yscale 2 patch "WALL012C", 0, 0 }
flat "WALL012D", 128, 128 { xscale 2 yscale 2 patch "WALL012D", 0, 0 }
flat "WALL012E", 128, 128 { xscale 2 yscale 2 patch "WALL012E", 0, 0 }
flat "WALL012F", 128, 128 { xscale 2 yscale 2 patch "WALL012F", 0, 0 }
flat "WALL0130", 128, 128 { xscale 2 yscale 2 patch "WALL0130", 0, 0 }
flat "WALL0131", 128, 128 { xscale 2 yscale 2 patch "WALL0131", 0, 0 }
flat "WALL0132", 128, 128 { xscale 2 yscale 2 patch "WALL0132", 0, 0 }
flat "WALL0133", 128, 128 { xscale 2 yscale 2 patch "WALL0133", 0, 0 }
flat "WALL0134", 128, 128 { xscale 2 yscale 2 patch "WALL0134", 0, 0 }
flat "WALL0135", 128, 128 { xscale 2 yscale 2 patch "WALL0135", 0, 0 }
flat "WALL0136", 128, 128 { xscale 2 yscale 2 patch "WALL0136", 0, 0 }
flat "WALL0137", 128, 128 { xscale 2 yscale 2 patch "WALL0137", 0, 0 }
flat "WALL0138", 128, 128 { xscale 2 yscale 2 patch "WALL0138", 0, 0 }
flat "WALL0139", 128, 128 { xscale 2 yscale 2 patch "WALL0139", 0, 0 }
flat "WALL013A", 128, 128 { xscale 2 yscale 2 patch "WALL013A", 0, 0 }
flat "WALL013B", 128, 128 { xscale 2 yscale 2 patch "WALL013B", 0, 0 }
flat "WALL013C", 128, 128 { xscale 2 yscale 2 patch "WALL013C", 0, 0 }
flat "WALL013D", 128, 128 { xscale 2 yscale 2 patch "WALL013D", 0, 0 }
flat "WALL013E", 128, 128 { xscale 2 yscale 2 patch "WALL013E", 0, 0 }
flat "WALL013F", 128, 128 { xscale 2 yscale 2 patch "WALL013F", 0, 0 }
flat "WALL0140", 128, 128 { xscale 2 yscale 2 patch "WALL0140", 0, 0 }
flat "WALL0141", 128, 128 { xscale 2 yscale 2 patch "WALL0141", 0, 0 }
flat "WALL0142", 128, 128 { xscale 2 yscale 2 patch "WALL0142", 0, 0 }
flat "WALL0143", 128, 128 { xscale 2 yscale 2 patch "WALL0143", 0, 0 }
flat "WALL0144", 128, 128 { xscale 2 yscale 2 patch "WALL0144", 0, 0 }
flat "WALL0145", 128, 128 { xscale 2 yscale 2 patch "WALL0145", 0, 0 }
flat "WALL0146", 128, 128 { xscale 2 yscale 2 patch "WALL0146", 0, 0 }
flat "WALL0147", 128, 128 { xscale 2 yscale 2 patch "WALL0147", 0, 0 }
flat "WALL0148", 128, 128 { xscale 2 yscale 2 patch "WALL0148", 0, 0 }
flat "WALL0149", 128, 128 { xscale 2 yscale 2 patch "WALL0149", 0, 0 }
flat "WALL014A", 128, 128 { xscale 2 yscale 2 patch "WALL014A", 0, 0 }
flat "WALL014B", 128, 128 { xscale 2 yscale 2 patch "WALL014B", 0, 0 }
flat "WALL014C", 128, 128 { xscale 2 yscale 2 patch "WALL014C", 0, 0 }
flat "WALL014D", 128, 128 { xscale 2 yscale 2 patch "WALL014D", 0, 0 }
flat "WALL014E", 128, 128 { xscale 2 yscale 2 patch "WALL014E", 0, 0 }
flat "WALL014F", 128, 128 { xscale 2 yscale 2 patch "WALL014F", 0, 0 }
sprite "WATRA0", 94, 12 { offset 47, 12 xscale 2 yscale 2 patch "WATRA0", 0, 0 }
sprite "WEL1A0", 108, 50 { offset 54, 50 xscale 2 yscale 2 patch "WEL1A0", 0, 0 }
sprite "YWINA0", 98, 36 { offset 49, 83 xscale 2 yscale 2 patch "YWINA0", 0, 0 }[/code][/spoiler]