More Games to support in ECWolf?

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Expand view Topic review: More Games to support in ECWolf?

Re: More Games to support in ECWolf?

by filipetolhuizen » Sat Nov 30, 2019 2:31

Alpha software is at an early development stage, so many bugs are likely to occur.

Re: More Games to support in ECWolf?

by jbuenavides » Mon Nov 25, 2019 2:47

filipetolhuizen wrote: Mon Nov 11, 2019 0:33 Don't know if it helps, but a Pre-release version of C7 was found:
http://wolf3d.net/archives/CORRIDOR7JANALPHA.rar
Does it work? I really hope that an update will be created soon.

Re: More Games to support in ECWolf?

by Blzut3 » Mon Nov 11, 2019 3:29

Good to know that exists, but doesn't look like they accidentally left debug symbols in so not really helpful.

Re: More Games to support in ECWolf?

by filipetolhuizen » Mon Nov 11, 2019 0:33

Don't know if it helps, but a Pre-release version of C7 was found:
http://wolf3d.net/archives/CORRIDOR7JANALPHA.rar

Re: More Games to support in ECWolf?

by enderandrew » Fri Nov 08, 2019 1:41

Master O wrote: Mon Oct 21, 2019 22:11
Blzut3 wrote: Sun Oct 13, 2019 4:09 Not officially. I'm only adding support for games which are sold commercially, anything else needs to be a third party mod.
Blake Stone?
Planet Strike already somewhat works. I'm still really hoping we see support for more games in the future.

Re: More Games to support in ECWolf?

by Master O » Mon Oct 21, 2019 22:11

Blzut3 wrote: Sun Oct 13, 2019 4:09 Not officially. I'm only adding support for games which are sold commercially, anything else needs to be a third party mod.
Blake Stone?

Re: More Games to support in ECWolf?

by Blzut3 » Sun Oct 13, 2019 4:09

Not officially. I'm only adding support for games which are sold commercially, anything else needs to be a third party mod.

Re: More Games to support in ECWolf?

by MrFlibble » Sat Oct 12, 2019 20:57

Sorry for the bump, but any chance there could ever be support for Trench Warfare? I know it's based on modified code and the source code is apparently not available (?) but I think that theoretically it wold be an awesome thing if it ever happened. AFAIK TW is one of the most advanced things running on the Wolf3D engine, feature-wise.

Re: More Games to support in ECWolf?

by Blzut3 » Sun Apr 15, 2018 0:39

I have a largely mapped out IDA 5.0 project on my site: http://maniacsvault.net/files/ida/corr7cd_ida.7z

Edit: Found a way that appears to upgrade to IDA 7 ok: http://maniacsvault.net/files/ida/corr7cd_ida7.7z

Re: More Games to support in ECWolf?

by filipetolhuizen » Sun Apr 15, 2018 0:36

Yeah, me too. I just downloaded IDA freeware 5.0 (used by the ScummVM team) just for curiosity and tried it on C7 exe. It seemed to recognize a lot, but since I'm a noob at this, I didn't understand most of it...

Re: More Games to support in ECWolf?

by Keenok » Mon Apr 10, 2017 20:50

Alot People looking for a Corridor 7 Port for along time. Let's really Hope, this can be done for ECCorr7^^ :D

Re: More Games to support in ECWolf?

by Blzut3 » Sat Feb 11, 2017 3:27

They're vanilla mods, so they're supported. Just extract all the sets from the LHZ archive and then load the gamemaps file of your choice with ECWolf (no need to change the extensions or anything like that).

Re: More Games to support in ECWolf?

by 3371-Alpha » Sat Feb 11, 2017 3:17

How difficult would it be to add support for the unofficial Super Upgrades addon?

Re: More Games to support in ECWolf?

by filipetolhuizen » Mon Nov 28, 2016 20:34

That's good news too. I know that right now the Macintosh Wolf3d is priority and I'm also looking forward to it. Blake Stone should be easy, since there's already a port supporting both BS games.

Re: More Games to support in ECWolf?

by Blzut3 » Mon Nov 28, 2016 4:31

It would be certainly be awesome if he did, but I'm not holding my breath since he has been looking for it for years. As I said before though it shouldn't be too much of a loss since the changes didn't look very complicated in the disassembler I'm certain that combined with the debug symbols in the OBC demo the source code could be reconstructed relatively easily.

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