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| Topics | Author | Replies | Views | Last post | ||
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Sector rotating/scaling/panning tool | 3 |
62 |
Sat Aug 07, 2010 4:19 |
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Help with Fog | 5 |
60 |
Thu Sep 02, 2010 18:14 |
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Defining new Hi-Res Textures using the new Textures script | 3 |
19 |
Thu Aug 19, 2010 14:58 |
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Doom 3 Editing Tutorials - Need help | 0 |
19 |
Tue Aug 10, 2010 13:19 |
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XWE! | 9 |
84 |
Fri Jul 30, 2010 20:51 |
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adjusting the x offset of chasecam script | 2 |
53 |
Tue May 18, 2010 19:20 |
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Hey yall | 4 |
89 |
Wed Apr 28, 2010 17:27 |
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8 |
122 |
Mon Apr 26, 2010 3:41 |
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how can i calculate the height and radius of a sprite? | 4 |
59 |
Tue Apr 06, 2010 22:50 |
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MIDI | 3 |
65 |
Fri Feb 12, 2010 22:41 |
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gzdoom doesn't detect player spot on next map | 4 |
148 |
Fri Oct 30, 2009 23:24 |
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doom build 2 need help understand boundries | 0 |
112 |
Wed Oct 14, 2009 4:34 |
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Brightmaps for textures | 2 |
73 |
Mon Oct 12, 2009 16:41 |
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Yellow tinting sux. | 4 |
146 |
Thu Sep 17, 2009 7:15 |
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How do you assign an action special to a linedef? | 3 |
122 |
Wed Sep 16, 2009 21:29 |
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Functions | 6 |
207 |
Wed Sep 02, 2009 18:27 |
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5 |
160 |
Tue Sep 01, 2009 20:35 |
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A strife dialog problem | 2 |
100 |
Tue Aug 18, 2009 16:40 |
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HQ sound effects and Risen 3D | 3 |
112 |
Thu Aug 13, 2009 14:33 |
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customrailgun | 6 |
143 |
Mon Aug 10, 2009 16:08 |
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How to put new sounds in Risen 3D | 3 |
101 |
Sun Jul 26, 2009 23:56 |
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Can you make doors on 3d floors? | 4 |
155 |
Tue Jul 21, 2009 17:06 |
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5 |
223 |
Sun Jul 19, 2009 21:02 |
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4 |
152 |
Sat May 23, 2009 22:30 |
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Scroll_Wall and 3D floors. | 2 |
86 |
Wed May 06, 2009 17:58 |
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Colored area under 3d bridge | 7 |
942 |
Wed Apr 29, 2009 2:17 |
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iPod playable doom music | 5 |
856 |
Tue Apr 28, 2009 8:29 |
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Missing GZDoom.pk3 file? | 1 |
70 |
Tue Apr 28, 2009 8:24 |
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Players and Infrared, help please? | 0 |
71 |
Wed Apr 08, 2009 19:27 |
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2 |
326 |
Tue Mar 31, 2009 19:16 |
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