EVIL UNLEASHED: PROJECT PRECISE BASED ON DOOM BIBLE
- Reinchard
- Posts: 140
- Joined: Wed Aug 08, 2007 8:10
- Location: Beuthen - city of tunnels and legends
I replece 3d floors for toilets and talls with models from Duke Nukem Hi-Res Patch. Actually I elaborate hub system for first 4 levels (Hangar, Filtartion Base, Depot and Waste Processing Facility). Some of levels has short intros and I must build tons of new scripts if I want bring hub system to perfection. I build computer map for Hangar, which show all three floors (basement, ground and second floor) and sections of this level. I find very good music for levels from my friend project "Dead Factory" - its avaible on MySpace.
- Reinchard
- Posts: 140
- Joined: Wed Aug 08, 2007 8:10
- Location: Beuthen - city of tunnels and legends
http://doomevilunleashed.blogspot.com/ - here are some new screenshots and informations.
- Lioyd_Irving
- Posts: 122
- Joined: Sun Dec 30, 2007 15:44
- Location: Where ?
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- Posts: 2
- Joined: Tue Jun 05, 2007 14:42
- Mortarion
- Posts: 71
- Joined: Fri Apr 04, 2008 13:05
- Location: An empty city somewhere
- Contact:
This reminds me of some random project me, sykesccorp and lord_jirad fugged around with a while(almost two years ago) it had almost no decorate, reskinned weapons, and *cringe* dehacked so it could be run well with zdaemon, omfg it was crap!but this looks amazing, as does dawn of reality, cant wait for it all to be done and released!
It's Arma-goddamn-M*****ing-geddon.