I'm making a very classic WAD. Classic in terms of gameplay and resources (Using Q1TEX.WAD only). The only way it differs from other vanilla WADS, is the fact it will use a lot of 3D floors, and dynamic lightning.
I hope it won't prove to be to heavy on some computers. My laptop runs it smooth on very high resolutions.
Some early screenshots:
Doom: destroyers of time
- ellmo
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- wildweasel
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