HeXen: Confliction! (New Monsters for HeXen!)

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GODZILLA
GOJIRA
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Joined: Mon Jan 11, 2010 22:00

HeXen: Confliction! (New Monsters for HeXen!)

Post by GODZILLA » Mon Jan 11, 2010 22:02

A huge monster wad based on random spawners.
To make HeXen more fresh, now you can play through all the HeXen levels, or your favourite maps, with new medieval style monsters (From your favourite FPS games and new modified ones! No enemies with guns or cyborg parts, monster sprites will fit Thematically and not based on graphic style, which is an obvious bother to some.) every time you reload!

Loosely based on my dreams of a child of having all my favourite monsters together, and AEons of Death which did a similar feel to Doom
(No I wont be using ALL enemies or weapons from AEoD, Also enemies here we'll script as accurate to their original games aswell)

Addons of Classes, inventory items and weapons are planned as well as a new levels, with specific story lines and goals for each classes, and the boss class enemies + the 3 Serpent Riders will all have apperences, and unique boss arenas made for that boss.


due to unique player code this will only work with skulltag for now!

http://www.moddb.com/mods/hexen-confliction1


download
Last edited by GODZILLA on Sun Jul 04, 2010 4:30, edited 5 times in total.

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GODZILLA
GOJIRA
Posts: 2
Joined: Mon Jan 11, 2010 22:00

Re: HeXen: Confliction! (New Monsters for HeXen!)

Post by GODZILLA » Tue Jun 22, 2010 20:39

Image

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