New R3D map

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sitters
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Re: New R3D map

Post by sitters » Thu Dec 07, 2017 16:48

Robo monster with a link to doom2

[spoiler]Image[/spoiler]

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Re: New R3D map

Post by sitters » Fri Dec 08, 2017 11:05

And a soldier

[spoiler]Image[/spoiler]

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Enjay
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Re: New R3D map

Post by Enjay » Fri Dec 08, 2017 12:24

Those look amazing. I love the robo-pinky.

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Rex Claussen
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Re: New R3D map

Post by Rex Claussen » Fri Dec 08, 2017 15:02

Yes, Robin-Pinky is a nice wink-and-nod. Very witty.

Soldier is good too.

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Re: New R3D map

Post by hawkwind » Thu Jan 04, 2018 1:18

Nice work sitters. I should check here more often ...

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Re: New R3D map

Post by sitters » Sun Feb 18, 2018 16:54

Update :

On this moment implementing monsters in the game.

Also a new robot monster ( rocket launcher ).

[spoiler]Image[/spoiler]

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Re: New R3D map

Post by Rex Claussen » Mon Feb 19, 2018 16:04

Nice-looking model, as always.

All the curved surfaces are smooth, even the wheels. Must be polygon-heavy.

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Re: New R3D map

Post by sitters » Tue Feb 20, 2018 15:37

Yeah, 2200 tris

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Re: New R3D map

Post by Bitcohen » Wed Feb 21, 2018 13:01

Sitters,thet amazing work done.
Can not wait to see in the game,your development.
Keep going.
Regards Bitcohen

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Re: New R3D map

Post by sitters » Fri Mar 02, 2018 15:54

The last mechanical monster.


[spoiler]Image[/spoiler]

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Rex Claussen
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Re: New R3D map

Post by Rex Claussen » Mon Mar 05, 2018 16:53

That is excellent, Willem!

But "monster"? "Monstrosity", maybe :wink:

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Re: New R3D map

Post by sitters » Mon Mar 19, 2018 16:57

Another enemy

[spoiler]Image[/spoiler]

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Re: New R3D map

Post by sitters » Mon Mar 19, 2018 17:09

And another

[spoiler]Image[/spoiler]

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Re: New R3D map

Post by Enjay » Tue Mar 20, 2018 0:03

Looking good, as ever. Interesting stuff indeed. Will it be 100% its own scenario with no Doom elements or is it a mixture?

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Re: New R3D map

Post by sitters » Tue Mar 20, 2018 8:29

Enjay wrote:
Tue Mar 20, 2018 0:03
Looking good, as ever. Interesting stuff indeed. Will it be 100% its own scenario with no Doom elements or is it a mixture?
Thanks, Its a total conversion there are no doom elements.
The map is 100% scripted, so far 160 scripts for action and puzzle.

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