Very nice new enemies.
What about enemy behavior? How is that created? (Forgive my ignorance of R3D specifics.)
New R3D map
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Re: New R3D map
unfortunately this is a fixed fact in R3D,Rex Claussen wrote: ↑Tue Mar 20, 2018 14:50Very nice new enemies.
What about enemy behavior? How is that created? (Forgive my ignorance of R3D specifics.)
and I must use the sprite states for the animation.
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Re: New R3D map
Also needed an infected.
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Re: New R3D map
Very nice & creepy enemy. Like the claw hands & signs of decay.
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Re: New R3D map
I like how his ribs are coming through the flesh. Rather than just looking like the skin has been removed, it almost looks like fossil bones that have been made visible when the softer bedrock around them gets weathered away - but in a fleshy, creepy infected zombie kind of way. 
