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Re: New R3D map

Posted: Tue Mar 20, 2018 14:50
by Rex Claussen
Very nice new enemies.

What about enemy behavior? How is that created? (Forgive my ignorance of R3D specifics.)

Re: New R3D map

Posted: Tue Mar 20, 2018 16:47
by sitters
Rex Claussen wrote:
Tue Mar 20, 2018 14:50
Very nice new enemies.

What about enemy behavior? How is that created? (Forgive my ignorance of R3D specifics.)
unfortunately this is a fixed fact in R3D,
and I must use the sprite states for the animation.

Re: New R3D map

Posted: Sun Mar 25, 2018 9:54
by sitters
Also needed an infected.

[spoiler]Image[/spoiler]

Re: New R3D map

Posted: Sun Mar 25, 2018 23:21
by Rex Claussen
Very nice & creepy enemy. Like the claw hands & signs of decay.

Re: New R3D map

Posted: Tue Apr 10, 2018 11:57
by Enjay
I like how his ribs are coming through the flesh. Rather than just looking like the skin has been removed, it almost looks like fossil bones that have been made visible when the softer bedrock around them gets weathered away - but in a fleshy, creepy infected zombie kind of way. :)