This is the effect (a couple) from that wad. Nothing too spectacular. Not even sure if this will run well on lesser systems. The ceiling light is static. The wall light casts a glare into the room, that lessens as the player gets closer to the window. Maybe usefull to someone.Cutmanmike wrote:Can we have the tunnel map?
Download
For GZDoom.
More (hopefully useful) stuff to come.