No mouse wheel detection D:

Advanced Wolfenstein 3D source port based upon Wolf4SDL and ZDoom.
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RetroWolf92
Posts: 20
Joined: Mon Mar 02, 2015 20:48

No mouse wheel detection D:

Post by RetroWolf92 »

I heard something about it. I usually use the mouse wheel as a means of selecting weapons. i.e. MWHEELUP = WeapNext and MWHEELDOWN = WeapPrev.
Blzut3
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Posts: 491
Joined: Sun Jan 24, 2010 22:21

Re: No mouse wheel detection D:

Post by Blzut3 »

The way the input code is written can't see anything beyond the three mouse buttons. It just hasn't been a particularly high priority to redo it.
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Gez
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Posts: 1399
Joined: Mon Oct 22, 2007 16:47

Re: No mouse wheel detection D:

Post by Gez »

It's the oldest open issue on the tracker:
https://bitbucket.org/Blzut3/ecwolf/iss ... el-support
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