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Re: More Games to support in ECWolf?

Posted: Mon Nov 28, 2016 4:31
by Blzut3
It would be certainly be awesome if he did, but I'm not holding my breath since he has been looking for it for years. As I said before though it shouldn't be too much of a loss since the changes didn't look very complicated in the disassembler I'm certain that combined with the debug symbols in the OBC demo the source code could be reconstructed relatively easily.

Re: More Games to support in ECWolf?

Posted: Mon Nov 28, 2016 20:34
by filipetolhuizen
That's good news too. I know that right now the Macintosh Wolf3d is priority and I'm also looking forward to it. Blake Stone should be easy, since there's already a port supporting both BS games.

Re: More Games to support in ECWolf?

Posted: Sat Feb 11, 2017 3:17
by 3371-Alpha
How difficult would it be to add support for the unofficial Super Upgrades addon?

Re: More Games to support in ECWolf?

Posted: Sat Feb 11, 2017 3:27
by Blzut3
They're vanilla mods, so they're supported. Just extract all the sets from the LHZ archive and then load the gamemaps file of your choice with ECWolf (no need to change the extensions or anything like that).

Re: More Games to support in ECWolf?

Posted: Mon Apr 10, 2017 20:50
by Keenok
Alot People looking for a Corridor 7 Port for along time. Let's really Hope, this can be done for ECCorr7^^ :D

Re: More Games to support in ECWolf?

Posted: Sun Apr 15, 2018 0:36
by filipetolhuizen
Yeah, me too. I just downloaded IDA freeware 5.0 (used by the ScummVM team) just for curiosity and tried it on C7 exe. It seemed to recognize a lot, but since I'm a noob at this, I didn't understand most of it...

Re: More Games to support in ECWolf?

Posted: Sun Apr 15, 2018 0:39
by Blzut3
I have a largely mapped out IDA 5.0 project on my site: http://maniacsvault.net/files/ida/corr7cd_ida.7z

Edit: Found a way that appears to upgrade to IDA 7 ok: http://maniacsvault.net/files/ida/corr7cd_ida7.7z