(NEW 1.2 EDITION 8/6/2020) Wolfenstein Sprite Fix and Rotation Project for ECWolf

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Blzut3
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Re: Wolfenstein Sprite Fix and Rotation Project for ECWolf

Post by Blzut3 »

PSTrooper wrote:mostly in the firing animation offsets,
For those wondering, the Mac sprite format only knows the width of the sprite. It is required that the sprite be centered. Not sure why they did it that way, but I suppose for most sprites it doesn't matter.
Blzut3
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Re: Wolfenstein Sprite Fix and Rotation Project for ECWolf

Post by Blzut3 »

Uploaded first build with something resembling net code.
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PSTrooper
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Re: Wolfenstein Sprite Fix and Rotation Project for ECWolf

Post by PSTrooper »

Version 1.2 is out now. All the missing non boss rotations are done and have been added finally. Video coming soon!
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Enjay
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Re: (NEW 1.2 EDITION 8/6/2020) Wolfenstein Sprite Fix and Rotation Project for ECWolf

Post by Enjay »

Great stuff, thanks very much. Personally, I really like the no-shadows option in this mod.
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