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Re: The llvmcompiler branch

Posted: Sun Oct 02, 2016 10:31
by Rachael
Go ahead and merge this in when you're ready.

I did a pull against master on my local copy of this branch, and there are no conflicts, so far everything seems to be working - successful compile, game works just fine.

Re: The llvmcompiler branch

Posted: Sun Oct 02, 2016 11:25
by Graf Zahl
For the scripting stuff the response was lukewarm at best so I do not think it will go forward outside of experimentation.