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QZDoom - Version 1.2.1 released!
Posted: Sat Jan 07, 2017 18:27
by Rachael
This release includes fixes to bring it in line with
GZDoom 2.3.1.
Additional fix:
- Fixed a memory allocation error in the software renderer that was causing frame rates to tank.
Re: QZDoom - Version 1.2.1 released!
Posted: Sat Jan 07, 2017 18:31
by Rachael
Accidentally re-uploaded 1.2.0. The 1.2.1 archives are now in place. Sorry about that. >_>
Re: QZDoom - Version 1.2.1 released!
Posted: Sat Jan 07, 2017 18:39
by Enjay
Thank you for this. It's particularly interesting to watch this port grow as it supports more and more GZDoom features but in a more traditional looking environment.
Do you know that your ini is in the 64bit 7z?
Re: QZDoom - Version 1.2.1 released!
Posted: Sat Jan 07, 2017 18:49
by Rachael
... that must've happened when I ran it from microsoft visual studio. oops. >_> I'll remove it, thank you. Third time's a charm, eh? >_>
Re: QZDoom - Version 1.2.1 released!
Posted: Sun Jan 08, 2017 9:52
by _mental_
macOS version is available too.