Couple Of Questions About Risen3D

General discussion about DRD & website stuff.
markpage
Posts: 3
Joined: Thu Jul 23, 2009 15:43

Couple Of Questions About Risen3D

Post by markpage »

I have a couple of questions regarding Risen3D, I hope I am in the right place. I was wondering if there is any way to increase the light radius past what the menu allows, also does the Risen3D engine have a limit on how many lights per level, I'm considering adding more lighting to the levels and maybe looking into a possible bloom effect like in EDuke32. Thank you in advance for any help. :cheers:
hawkwind
Posts: 32
Joined: Sat Jul 04, 2009 6:35

Re: Couple Of Questions About Risen3D

Post by hawkwind »

Answer to question 1 = First, what version of Risen3D are you running ? The dyn light radius adjustment was removed ages ago.

Answer question 2 = I don't know. I do know, however, if there are too many torches in a level, dynamic lights will be disabled, for speed reasons.
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