Model and +FLATSPRITE drawer for the software renderer
Posted: Sun Nov 27, 2016 8:43
I know that it has already been said that there are plans for this, but I'm creating a post here as a formal feature suggestion. :)
Allowing software users to see MODELDEF models (in both the classic Doom renderer and the new poly renderer) would benefit them and ensure they don't get left out if they can't run OpenGL. :)
The +FLATSPRITE stuff could also piggyback on the triangle drawer to display them correctly in the software renderer.
Allowing software users to see MODELDEF models (in both the classic Doom renderer and the new poly renderer) would benefit them and ensure they don't get left out if they can't run OpenGL. :)
The +FLATSPRITE stuff could also piggyback on the triangle drawer to display them correctly in the software renderer.