Subj. Not sure what causes it, but here's my concept mod I noticed this in.
http://www.mediafire.com/file/q8zba8fnd ... mirror.pk3
The mod is supposed to add a mirror view on the HUD. It works fine, but causes player's weapon to disappear.
[q1.2pre-576-gd1379e2 x64] HudMessage breaks playersprites
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Re: [q1.2pre-576-gd1379e2 x64] HudMessage breaks playersprites
Is this using the poly renderer? It has some odd thing where portals causes the player weapon and also sometimes in-game sprites to blink or disappear.
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Re: [q1.2pre-576-gd1379e2 x64] HudMessage breaks playersprites
Yep, poly renderer. But without my mod it works fine. Tested in Entryway.