Page 1 of 1

[q1.2pre-576-gd1379e2 x64] HudMessage breaks playersprites

Posted: Sat Dec 10, 2016 22:44
by ZZYZX
Subj. Not sure what causes it, but here's my concept mod I noticed this in.
http://www.mediafire.com/file/q8zba8fnd ... mirror.pk3

The mod is supposed to add a mirror view on the HUD. It works fine, but causes player's weapon to disappear.

Re: [q1.2pre-576-gd1379e2 x64] HudMessage breaks playersprites

Posted: Sat Dec 10, 2016 23:13
by dpJudas
Is this using the poly renderer? It has some odd thing where portals causes the player weapon and also sometimes in-game sprites to blink or disappear.

Re: [q1.2pre-576-gd1379e2 x64] HudMessage breaks playersprites

Posted: Sat Dec 10, 2016 23:36
by ZZYZX
Yep, poly renderer. But without my mod it works fine. Tested in Entryway.