Screenshots
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- Phobus
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- solarsnowfall
- Persecution Complex
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- Eriance
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@ solarsnowfall: Wow, how did you get the floors to reflect the walls like that? Or is it just a stacked sector?
Anyway: here's some screenshots I used on my 3d bridges and other parts of my map, in my DE project. I switched over to GZdoom to it's better decorate and 3d floors:
http://img104.imageshack.us/img104/3567 ... crn9ws.jpg
Anyway: here's some screenshots I used on my 3d bridges and other parts of my map, in my DE project. I switched over to GZdoom to it's better decorate and 3d floors:
http://img104.imageshack.us/img104/3567 ... crn9ws.jpg
- MR_ROCKET
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Was messing around with the hi-res texture stuff in gzdoom.
When I took the shot it was at 1600x1200. I actually had to resize it so I could upload it to image shack.
The images in this case, are real life textures and are really large png's, most around 1024x768 which reside in the textures directory. By scaling the wad lump image to only 128x128 the large image is compressed, the outcome is pretty hi detail stuff. - a 1024x768 image compacted into a 128x128 scale.
Also remeber I had to lower the screenshot size to upload, this also lowers the image quality of the screenshot.
When I took the shot it was at 1600x1200. I actually had to resize it so I could upload it to image shack.
The images in this case, are real life textures and are really large png's, most around 1024x768 which reside in the textures directory. By scaling the wad lump image to only 128x128 the large image is compressed, the outcome is pretty hi detail stuff. - a 1024x768 image compacted into a 128x128 scale.
Also remeber I had to lower the screenshot size to upload, this also lowers the image quality of the screenshot.
- Paul
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- Paul
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From which wad it is extracted?
The winner will obtain my full respect
Hey, that's a great price, no?!?
- chaoscentral
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