Costja wrote:
Code:
g++ src/sdl/hardware.cpp -MM -pipe -Wall -Wno-unused -DHAVE_FILELENGTH -D__forceinline=inline -Izlib -IFLAC `sdl-config --cflags` -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -DNEED_STRUPR -Isrc/ -Isrc/g_doom/ -Isrc/g_heretic/ -Isrc/g_hexen/ -Isrc/g_raven/ -Isrc/g_shared/ -Isrc/g_strife/ -Isrc/oplsynth/ -Isrc/sound/ -Isrc/sdl/ -DUSEASM=1 -D_DEBUG -g3 -MT "debugobj/hardware.o debugobj/hardware.d" -MF debugobj/hardware.d
In file included from src/sdl/sdlglvideo.h:4,
from src/sdl/hardware.cpp:45:
src/gl/gl_pch.h:78:22: error: platform.h: No such file or directory
What's platform.h? I cant find it in the archive. I'll temporary comment such includes.
I downloaded the 1-0-26 source and getting this as well. Ubuntu 7.04 x86, all the GL headers and such that seemed relevant installed.
Is there a CVS/SVN repository where this development is going on, or is it all just trading patches in this thread? It would be nice to get to the point where ZDoom is. where you just download the source and it compiles on any platform.
Really nice work guys, I'd given up all hope of a Linux version of my fav Doom port!