Full set of GZDoom configs, all map formats, all games
Posted: Mon Jan 18, 2010 15:09
http://files.drdteam.org/index.php/file ... onfigs.zip
Extract this zip in your DB2/Configurations folder. Allow it to overwrite content in the Includes subfolder. Then go fish in the ZDoom subfolder for the configurations you want to use, and move or copy them in the Configurations folder. Do not move them all! There are so many that DB2 would become sluggish and unresponsive on start up and when opening a map. Just move those you need, and move them back when you don't need them anymore.
Included are configs for:
- Three ports: ZDoom, GZDoom and Skulltag
- Three map formats: Doom, Hexen and UDMF
- Eight games: Chex Quest, Chex Quest 3, Doom (including Ultimate Doom, Doom 2 and Final Doom), Harmony, Heretic, Hexen, Strife, Urban Brawl
For a grand total of 63 game configurations (three of those games are not available in Doom format because their native format is Hexen, so if you were mentally multiplying 3×3×8 and wondering why it's not 72, there you go, 72-3×3 = 63).
Also included is a template text file which you can use as a base to create more ZDoom engine configurations, if for some reason you want more. It explains everything.
Note: this makes use of the Include system added to DB2 post-release, so you need an SVN build to use them. It will not work with r1157 which is the last official version at the moment.
Further notes: DB2 comes with default ZDoom/Skulltag configurations that will conflict with this, so delete them first to avoid problem. Make sure that the content of this zip's Includes directory go in the DB2 Configurations/Includes directory.
Crossposted on these forums:
- http://forum.zdoom.org/viewtopic.php?t=24807
- http://www.doombuilder.com/forums/viewtopic.php?t=339
- http://skulltag.net/forum/viewtopic.php?t=23414
Extract this zip in your DB2/Configurations folder. Allow it to overwrite content in the Includes subfolder. Then go fish in the ZDoom subfolder for the configurations you want to use, and move or copy them in the Configurations folder. Do not move them all! There are so many that DB2 would become sluggish and unresponsive on start up and when opening a map. Just move those you need, and move them back when you don't need them anymore.
Included are configs for:
- Three ports: ZDoom, GZDoom and Skulltag
- Three map formats: Doom, Hexen and UDMF
- Eight games: Chex Quest, Chex Quest 3, Doom (including Ultimate Doom, Doom 2 and Final Doom), Harmony, Heretic, Hexen, Strife, Urban Brawl
For a grand total of 63 game configurations (three of those games are not available in Doom format because their native format is Hexen, so if you were mentally multiplying 3×3×8 and wondering why it's not 72, there you go, 72-3×3 = 63).
Also included is a template text file which you can use as a base to create more ZDoom engine configurations, if for some reason you want more. It explains everything.
Note: this makes use of the Include system added to DB2 post-release, so you need an SVN build to use them. It will not work with r1157 which is the last official version at the moment.
Further notes: DB2 comes with default ZDoom/Skulltag configurations that will conflict with this, so delete them first to avoid problem. Make sure that the content of this zip's Includes directory go in the DB2 Configurations/Includes directory.
Crossposted on these forums:
- http://forum.zdoom.org/viewtopic.php?t=24807
- http://www.doombuilder.com/forums/viewtopic.php?t=339
- http://skulltag.net/forum/viewtopic.php?t=23414