Download for test

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
[Home] [Download] [Git builds (Win)] [Git builds (Mac)] [Wiki] [Repo] [Bugs&Suggestions]

Moderator: Graf Zahl

Locked
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Download for test

Post by Graf Zahl »

Posted here because ZDoom's forum won't let me upload the file.

See here for more info: http://forum.zdoom.org/viewtopic.php?p=758671#p758671
User avatar
Enjay
Developer
Developer
Posts: 4723
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: Download for test

Post by Enjay »

I get a crash on startup. The attached report was just using my usual setup but I have also tried a clean install and other IWADs.
Attachments
CrashReport.zip
(18.5 KiB) Downloaded 59 times
User avatar
Enjay
Developer
Developer
Posts: 4723
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: Download for test

Post by Enjay »

For info, after a bit of configuring (took me a while to realise that GLEW_LIBRARY needs to point to glew32.lib (I was trying to make it point to glew32.dll doh!)) I built my own exe and it seems to run. Don't know if it means much but my gzdoom.exe is 3,962,368 bytes versus your 3,906,048 bytes. I guess that could be down to a number of factors unrelated to GLEW.
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: Download for test

Post by Graf Zahl »

What compiler do you use? Different compilers can easily cause different binary sizes.

For the crash: Not surprising. The test build requires OpenGL 4.0 plus two specific extensions. You only got GL 3.3 and that's the limit of the graphics card.
User avatar
Enjay
Developer
Developer
Posts: 4723
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: Download for test

Post by Enjay »

Graf Zahl wrote:What compiler do you use? Different compilers can easily cause different binary sizes.
Visual C++ 2010 Express
Graf Zahl wrote:The test build requires OpenGL 4.0 plus two specific extensions. You only got GL 3.3 and that's the limit of the graphics card.
Ah, fair enough then.
Locked

Return to “GZDoom”