INHERITACTORROLL

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Galaxy_Stranger
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INHERITACTORROLL

Post by Galaxy_Stranger »

Is there any interest in implementing the rest of INHERITACTORROLL? This would be a wonderful feature to have and make some models more visually appealing in-game for cut-scenes and even player models.
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Galaxy_Stranger
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Re: INHERITACTORROLL

Post by Galaxy_Stranger »

I suppose not...
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