Hello,
New to GZDoom,
I just mastered making a swinging door
Is there a way with scripting or some thing else to use the one room where the void door is?
Or do I have to make a room with a Polyobj anchor in for every door?
Thanks
Multiple swinging doors?
Moderator: Graf Zahl
- Graf Zahl
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Re: Multiple swinging doors?
You have to make a separate polyobj for every single door. The linedefs are not copied to the destination, they are moved, so every door needs different ones.