GZDoom 1.4.2 released

News about GZDoom.

Moderator: Graf Zahl

User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

GZDoom 1.4.2 released

Post by Graf Zahl »

This updates GZDoom to ZDoom v2.4.1 and also fixes a few bugs:

- sprite display on older graphics cards works again
- sprites with an alpha channel again display as intended
- Maps containing FraggleScript could crash when playing sounds
- some rare crashes with changing a ScriptedMarine's skin.


Important note:

Beginning with this release there won't be downloadable source packages anymore. With a public SVN server I don't see much use in them as they only make some less informed people get outdated sources instead of the most recent development code and due to the time needed to prepare them they always have been a delaying factor for new releases so I hope that in the future there'll be more frequent official releases.

In case somebody needs a specific version they can all be found and downloaded from the tags/ directory on the SVN server.
User avatar
Enjay
Developer
Developer
Posts: 4723
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: GZDoom 1.4.2 released

Post by Enjay »

Excellent news. Thanks for this release. Those few bugs that slipped through in the last one were quite annoying. Good to see them addressed. Hope you had a good trip.

The new source release policy makes sense too IMO.
User avatar
Tormentor667
Stronghold Team
Posts: 3555
Joined: Sun Nov 13, 2005 23:15
Location: Germany
Contact:

Re: GZDoom 1.4.2 released

Post by Tormentor667 »

Image ---> Instant Win!
Wade009
Posts: 6
Joined: Tue Jan 26, 2010 15:56

Re: GZDoom 1.4.2 released

Post by Wade009 »

hello, I have a doubt that since the version 1.40 of GZDoom, that no longer get the message "Scret area found" when you discover a secret area?, but no sound is heard xD
greetings and thanks
User avatar
Enjay
Developer
Developer
Posts: 4723
Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Contact:

Re: GZDoom 1.4.2 released

Post by Enjay »

Still works for me.

A suggestion: In your ini there should be a line like this:

Code: Select all

secretmessage=A Secret is revealed!
Perhaps that has been edited at some point?
User avatar
Rex Claussen
Developer
Developer
Posts: 2600
Joined: Tue Jul 11, 2006 18:36
Contact:

Re: GZDoom 1.4.2 released

Post by Rex Claussen »

Graf Zahl wrote:This updates GZDoom to ZDoom v1.4.1 and also fixes a few bugs ....
By any chance have you looked at the problem that I mentioned on the ZDooM forums? This is a ZDooM issue, of course, but I wonder if you might be able to take a crack at it. Thanks.
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: GZDoom 1.4.2 released

Post by Graf Zahl »

No, I got no time right now.
Wade009
Posts: 6
Joined: Tue Jan 26, 2010 15:56

Re: GZDoom 1.4.2 released

Post by Wade009 »

Enjay wrote:Still works for me.

A suggestion: In your ini there should be a line like this:

Code: Select all

secretmessage=A Secret is revealed!
Perhaps that has been edited at some point?
yes, was it, thank you very much, problem solved

seme apology if not understood, but I am using the google translator and since I'm Mexican and I speak Spanish xD,
greetings
User avatar
RaVeN
Posts: 45
Joined: Fri Nov 06, 2009 12:21
Location: Ukraine
Contact:

Re: GZDoom 1.4.2 released

Post by RaVeN »

Graf Zahl wrote:This updates GZDoom to ZDoom v1.4.1 and also fixes a few bugs:
Downgrade =0? or this is mistype last ZDoom is 2.4.1
User avatar
Gez
Developer
Developer
Posts: 1399
Joined: Mon Oct 22, 2007 16:47

Re: GZDoom 1.4.2 released

Post by Gez »

Just a simple typo. I don't think it'd be possible to downgrade GZDoom to ZDoom 1.4.1; assuming this version even existed at all. ;)
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: GZDoom 1.4.2 released

Post by Graf Zahl »

Well, fixed. ;) This is news after all so it should be correct...
stevenaaus
Posts: 35
Joined: Fri Sep 21, 2007 2:09
Location: Australia
Contact:

Re: GZDoom 1.4.2 released

Post by stevenaaus »

Beginning with this release there won't be downloadable source packages anymore. With a public SVN server I don't see much use in them as they only make some less informed people get outdated sources
Great. Tarballs are for stable releases. Having to co svn makes it pot luck which bugs you get. This project is easily the most inaccesible thing around.
User avatar
Gez
Developer
Developer
Posts: 1399
Joined: Mon Oct 22, 2007 16:47

Re: GZDoom 1.4.2 released

Post by Gez »

If you want a specific version, that's what the tags are for. And as far as bugs go, you've got plenty of them in official releases as well.
stevenaaus
Posts: 35
Joined: Fri Sep 21, 2007 2:09
Location: Australia
Contact:

Re: GZDoom 1.4.2 released

Post by stevenaaus »

Gez wrote:And as far as bugs go, you've got plenty of them in official releases as well.
Cough.

I ~can~ see Graf's reasoning though, but jeez... no Linux binary. And for the source : latest fmod, cmake, not much of a web site to speak off, other system deps (and of course gcc and headers) and now a 50meg subversion check out.
User avatar
Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
Contact:

Re: GZDoom 1.4.2 released

Post by Graf Zahl »

stevenaaus wrote:
Gez wrote:And as far as bugs go, you've got plenty of them in official releases as well.
Cough.

I ~can~ see Graf's reasoning though, but jeez... no Linux binary.
Of course not. For some strange reason this seems to be a big no no when distributing Linux software so you can blame this squarely at the Linux community which seems to do everything in their power to both discourage it and make it technically inconvenient.

stevenaaus wrote:And for the source : latest fmod, cmake,
So what? You only need to install these once. Shall I resort to inferior tools just because it's an inconvenience to you?
stevenaaus wrote: not much of a web site to speak off,
Care to make me a better one? I'm not a web designer and don't have time to invest here.
stevenaaus wrote: other system deps (and of course gcc and headers)
Can't be helped. If you are bothered by such things Linux is clearly not the right OS for you.

stevenaaus wrote: and now a 50meg subversion check out.
Excuse me? The latest version was 18 MB uncompressed, not 50.
Locked

Return to “News”