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C:\Users\Renkoha\Documents\wtfi.exe "C:\Users\Renkoha\Documents\programas david\Doom\gzdoom-bin-1-9-1\gzdoom.exe"
Moderator: Graf Zahl
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C:\Users\Renkoha\Documents\wtfi.exe "C:\Users\Renkoha\Documents\programas david\Doom\gzdoom-bin-1-9-1\gzdoom.exe"
THANKS A LOT!!!!Eruanna wrote:Don't put "path" in the command. Also - since you have a space in "programas david" you should encapsulate the entire .exe path in quotation marks.
Try this?Code: Select all
C:\Users\Renkoha\Documents\wtfi.exe "C:\Users\Renkoha\Documents\programas david\Doom\gzdoom-bin-1-9-1\gzdoom.exe"
I once tested a mod with the size of 1GB (and I could only download if from a torrent file), but yuck, it was like aeod 3D models edition...Eruanna wrote:I guess it's a toss-up, really.
I have never seen a GZDoom mod go above 200 mb. With mods that size, 64-bit will indeed offer no real benefit.
Then again, I haven't seen anyone try to port Fallout 4 to the GZDoom engine yet, either. Should any such attempt be made, I would never use the 32-bit version for it.