In the GL renderer's 5:4 aspect ratio the player's weapon is both taller and narrower then it should be. I took some screenshots comparing it to the software renderer's 5:4 aspect ratio to demonstrate this.
weapon too tall screenshot
http://img269.imageshack.us/img269/4955/wpner1.png
weapon too narrow screenshot
http://img833.imageshack.us/img833/9778/wpner2.png
In GL 5:4 aspect player's weapon is too tall and too narrow
Moderator: Graf Zahl
-
- Posts: 14
- Joined: Tue Feb 21, 2006 5:07
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
Re: In GL 5:4 aspect player's weapon is too tall and too nar
Fixed the width. The height is a bit more problematic though.