[GZDoom 2.2pre1993 Bug] Crash just before the first screen

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Graf Zahl
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Re: [GZDoom 2.2pre1993 Bug] Crash just before the first screen

Post by Graf Zahl » Sun Aug 28, 2016 19:18

In this case, just disabling framebuffers makes more sense. It looks like it cannot use stencil buffers with framebuffers, which renders the feature completely useless.

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