In 1.5.6 there was alternative mission objectives style when alternative HUD and screenblocks 11 is used:
http://storage4.static.itmages.ru/i/16/ ... 3d2ac0.png
http://storage4.static.itmages.ru/i/16/ ... 3a1f49.png
In 2.1.1 x64 style became vanilla again:
http://storage9.static.itmages.ru/i/16/ ... 704d60.png
http://storage1.static.itmages.ru/i/16/ ... 07a388.png
Is it by design? How it's possible to change style to alternative in 2.1.1 ?
Strife mission objectives style
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Strife mission objectives style
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- Graf Zahl
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Re: Strife mission objectives style
Yes, of course that's by design. The old status bar code was incapable of doing it properly but that got changed some time back. The old version is just the fallback for when the necessary assets are not present.