Code: Select all
SCRIPT 5 (void)
{
Setmusic("BOSS",0,0);
Door_close(15,64);
delay(35*4);
Floor_LowerToNearest(16,64);
ambientsound("voices/holyshit",127);
delay(35);
}
SCRIPT 6 OPEN
{
while (Thingcount("T_DEMON",1) == 0)
Delay(35);
Thing_spawnfacing(2,8,0,2);
}