Some opengl features
Posted: Wed Nov 16, 2011 4:55
Hi everyone! Searching around i've found an old but cool enough zdoom-family opengl port. ZDoomGL 0.66.2... A saw there some features i would like to see in gzdoom:
They are vertex lighting for models and coronas, glow effects for dynamic lights. I would like to ask - is it really to implement it to GZDoom? ZDoomGL 662 sourcecode is awailable.
They are vertex lighting for models and coronas, glow effects for dynamic lights. I would like to ask - is it really to implement it to GZDoom? ZDoomGL 662 sourcecode is awailable.