Legacy Of Suffering [One more of GZDoom's Cacoward]

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Logan MTM
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Legacy Of Suffering [One more of GZDoom's Cacoward]

Post by Logan MTM » Sat Nov 28, 2009 2:30

Image

Features
- Nine brand new maps
- Coop and DM modes available
- SkullTag - Invasion mode (Demo)
- New weapons
- Smarter monsters
- New visual effects
- High-def textures
- Action
- Suspense
- Doom!

Download page

All comments are welcome. Hope everyone enjoy it! :)
Last edited by Logan MTM on Fri Dec 11, 2009 3:20, edited 3 times in total.
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Enjay
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Re: Legacy Of Suffering is Released!

Post by Enjay » Sat Nov 28, 2009 10:38

Having had a chance to play the beta, all I can say is that for people who want a top quality WAD that really uses GZdoom features, this is a must download. Parts of it are quite breathtaking.

Congratulations for completing it and getting it released Logan. :)

Downloading the final version now...

[edit] Holy smoke! The file has got a lot bigger. I'll be downloading for some time. [/edit]

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Re: Legacy Of Suffering is Released!

Post by Logan MTM » Sat Nov 28, 2009 12:57

Do you have any idea HOW did you help me in this project? :mrgreen:
So as you read this know my friends I'd love to stay with you all.
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Re: Legacy Of Suffering is Released!

Post by Enjay » Sat Nov 28, 2009 13:19

I just played it and suggested a few things. You did the work. :)

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Re: Legacy Of Suffering is Released!

Post by dark-slayer-201 » Sun Nov 29, 2009 12:15

This looks great.
I hope it is the best I have ever played.
Image
Hello Username

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Re: Legacy Of Suffering is Released!

Post by Graf Zahl » Sun Nov 29, 2009 14:36

This needs a Cacoward nomination.

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Re: Legacy Of Suffering is Released!

Post by Enjay » Sun Nov 29, 2009 15:28

Graf Zahl wrote:This needs a Cacoward nomination.
Malinku (?) has nominated it and both Patrick and myself have seconded it.

http://www.doomworld.com/vb/blogs/44887 ... ns-2009/5/

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Re: Legacy Of Suffering is Released!

Post by Logan MTM » Sun Nov 29, 2009 16:31

Just heard Graf Zahl and Enjay say it enought! :cheers:
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Re: Legacy Of Suffering is Released!

Post by Rachael » Sun Nov 29, 2009 18:22

I will be honest here.

It's quite obvious a lot of hard work and dedication went into making this mod, and it does indeed deserve a cacoward nomination.

However, it does feel a bit repetitive and predictable in some places - additionally, some simple things are NOT intuitive (such as strafe-right for english, alt-fire for weapon reload, etc). I have no idea how you're going to clean that bit up, though, but needless to say, good work on it! I definitely look forward to seeing more from you.
Spoiler: Zen Sarcasm

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Re: Legacy Of Suffering is Released!

Post by Logan MTM » Sun Nov 29, 2009 18:37

Thank you so much SoulPriestess. :)

The strafe-right for english was horrible! My bad!

BTW, in the begining of Map1 don't you saw "Press F1"? There is a healp screen that teach you how to use the weapon. ^^
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Re: Legacy Of Suffering is Released!

Post by Pyro » Sun Nov 29, 2009 20:39

Finally!
The one who waits with prudence, will be rewarded at the right time.
Well, the waiting has ended, huh?

For Graf's approval, someone finally made a good use the GZDoom features!
And your sacrifice with LOS will be rewarded, Logan!


The Cacoaward is yours! :mrgreen:

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Re: Legacy Of Suffering is Released!

Post by Graf Zahl » Sun Nov 29, 2009 21:13

I just had the chance to play it a bit. I won't criticise the gameplay much but here's a few general comments about the presentation:

1. Please do not use the Ghostbusters logo in conjunction with GZDoom! I don't appreciate that. This is my personal avatar in Doom related forums - *NOT* a GZDoom logo!

2. Instead of having a language selection menu better use ZDoom's language capabilities. You can print strings from the language lump with the l: modifier. Just provide one lump with [enu default] and another one with [pt] and everyone will only see the language of choice. Even if you don't English should be the default.

3. Make the intro skippable. After starting the game for the third time it became really annoying to sit through these text screens.

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Re: Legacy Of Suffering is Released!

Post by Logan MTM » Sun Nov 29, 2009 22:43

I'm sorry about Ghostbusters logo. Was just a tribute. Removed!
The intro and all cutescenes already is skippables.

I'll make use of this language method in LOS II. Is too late know to change all the text. :(
At least did work. :mrgreen:

I'll upload the update this night!

EDIT: All right about SoulPriestess logo?
So as you read this know my friends I'd love to stay with you all.
Please smile when you think of me. My body's gone that's all...

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Re: Legacy Of Suffering is Released!

Post by Graf Zahl » Sun Nov 29, 2009 23:58

Logan MTM wrote: The intro and all cutescenes already is skippables.

How?

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Re: Legacy Of Suffering is Released!

Post by Enjay » Mon Nov 30, 2009 0:04

I think he means that it is something he has addressed since the initial release but hasn't put out as a fixed version just yet.

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