[RES][G]2 brand new shotguns
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- Paul
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[RES][G]2 brand new shotguns
Sometime ago I attempted at making a supar project named Shrill, but it didn't pull from the ground (instead of rehashing all elements of it, and cutting out the Doom crap, like imps, I've decided to cancel this early project and incorporate most of it's elements elsewhere.. *cough* Rone *cough* which appears to gather more attention. yeah, like all of my projects are top secrat ). Here are 2 really nice weapons I've done for the first area of Shrill (the map will prolly be released as a Doomy thing though). The other guns (mostly edits of my old stuff, plus a crappy uzi, are worthless of a release IMO) These are 2 large shotguns-a single barrel futuristic (Doom3 inspired) pumpy and a Serious Sam 2 inspired huge-recoil dual barrel monster. One features 8 anim framez, other one .. 12 Pickups included.
Previews:
Also note the guns have hands with black leather fingerless gloves on. It was done so the guns would fit with a couple of Hacx resources.
You'll have to doomify the hands I'm afraid, though, but it shouldn't be hard /me thinks. Just slap a brown silhoute of palms on a multiply layer over the hands.
Linkage. Enjoy.
http://paul.drdteam.org/Stuff/Shrill_Shotguns.zip
(Yesss! It's a zip. Because da man Graf Zahl saiz that rars are bad bad. Ok, I'm stopping this insanity )
Previews:
Also note the guns have hands with black leather fingerless gloves on. It was done so the guns would fit with a couple of Hacx resources.
You'll have to doomify the hands I'm afraid, though, but it shouldn't be hard /me thinks. Just slap a brown silhoute of palms on a multiply layer over the hands.
Linkage. Enjoy.
http://paul.drdteam.org/Stuff/Shrill_Shotguns.zip
(Yesss! It's a zip. Because da man Graf Zahl saiz that rars are bad bad. Ok, I'm stopping this insanity )
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- Enjay
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These are 2 very nice shotguns. Very, very nice.
Question: Will the frame with the single shotgun in its almost vertical position cause any problems? eg, what happens if the player fires when the gun is at the bottom of its swing? Will it be possible to see the top cut-off edge of the graphic? Should it be taller than 200 pixels?
Question: Will the frame with the single shotgun in its almost vertical position cause any problems? eg, what happens if the player fires when the gun is at the bottom of its swing? Will it be possible to see the top cut-off edge of the graphic? Should it be taller than 200 pixels?
- Paul
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- ellmo
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OMIGOSH, your skills are godlike.
Those shotguns may be models, but they are ripped and pixelated perfectly. I don't know how the hell you did that arm, but those weapons are absolutely fabulous. Especially the second one with this cog-wheel design. Would definitely fit into some kind of Painkiller mod.
Those shotguns may be models, but they are ripped and pixelated perfectly. I don't know how the hell you did that arm, but those weapons are absolutely fabulous. Especially the second one with this cog-wheel design. Would definitely fit into some kind of Painkiller mod.
- Paul
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- Paul
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A bit of a bump, but WHOA!!! I haven't seen any decent shotgun graphics in quite a while and these, my friends, take the cake. I do tend to like the single barrel a bit more... and the hands are perfect as well. This weapon fits absolutely perfect with a few plans of mine...
NMN, you rule without question.
NMN, you rule without question.
- Paul
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