I have a question. Functions like A_CustomBullets, A_CustomPunch, A_Saw, and so on let you specific a pufftype.
I created a pufftype for one of my weapons, but on bleeding actors, the puff does not appear. I want there to be blood AND the puff, like Heretic has with its wand and claw weapons. Is this possible in a DECORATE weapon, or is it just something hardcoded into Heretic's stuff only?
Question regarding puffs
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