Also, I just noticed, if I start GZdoom and phobia, then do nothing - ie I just leave it sitting at the title screen - after about 10-12 seconds the game drops to the console and this is printed after the usual startup info:
Code: Select all
+MAP01 - entryway
Sidedef 75 (linedef 46) incomplete (Length = 0.000000 of 2.000000)
Sidedef 8085 (linedef 4294) incomplete (Length = 0.000000 of 2.000000)
2 missing segs counted
Unknown net command: 30
Oh, and seeing as how there is no mention of it in the changelog, I assume you know the floor warping shader problem still exists.