I've noticed a few people, myself included, are working with mods that now both contain custom state labels and A_Explode calls that don't use the default values. It would be awesome, Graf, if you could upload a binary of GZDoom that includes the A_Explode fix so we'd have something to work with while we wait for the next "real" release
EDIT: Of course, this request assumes that it actually is easier to create an interim GZDoom release with this fix than an interim ZDoom release with full custom label support...
1.0.22a release that fixes the A_Explode bug
Moderator: Graf Zahl
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I was getting rather irritated with this bug too, so I went and did it myself Here's GZDoom 1.0.22 with the A_Explode fix (nothing else though):
http://mancubus.net/~slayer/crap/gzdoom ... odefix.zip
http://mancubus.net/~slayer/crap/gzdoom ... odefix.zip
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