Chronoteeth's mods of great wonder
Moderator: wildweasel
- Chronoteeth
- Posts: 824
- Joined: Wed Jul 06, 2005 10:01
Last edited by Chronoteeth on Tue Jan 16, 2007 8:22, edited 1 time in total.
- Chronoteeth
- Posts: 824
- Joined: Wed Jul 06, 2005 10:01
Couldn't forgot this little thing
Red Queen beta
A secret (non nazi) colab of many authors (me, tda, ww, and hitmanx so far)
9 weapons left, and I know we need an explosive weapon! All I ask are non gloved hands, and reloading. The rest are up to you!
Anyways, always appreciate the extra gun! Please submit one!
Red Queen beta
A secret (non nazi) colab of many authors (me, tda, ww, and hitmanx so far)
9 weapons left, and I know we need an explosive weapon! All I ask are non gloved hands, and reloading. The rest are up to you!
Anyways, always appreciate the extra gun! Please submit one!
- hitmanx
- Posts: 215
- Joined: Sat Dec 24, 2005 13:07
Can anyone help us!!
We need the sprites from the fate demo, AND WE NEED THEM NOW! lol.
The problem is that when i look at them in XWE the pallete is all screwed up. And then if i export them it is still screwed up, and theres no pallete for fate in XWE.
And i can't rip them from the game cause i can't get it to run,
So someone please..
Help a brother out.
We need the sprites from the fate demo, AND WE NEED THEM NOW! lol.
The problem is that when i look at them in XWE the pallete is all screwed up. And then if i export them it is still screwed up, and theres no pallete for fate in XWE.
And i can't rip them from the game cause i can't get it to run,
So someone please..
Help a brother out.
- Snarboo
- Posts: 469
- Joined: Thu Jul 07, 2005 2:35
- Location: space station base of the UAC
I was able to rip the graphics from the Fate demo. I think I ended up deleting most of the graphics I extracted, but I still have the mace converted to the Doom palette on my computer. If you want to extract graphics from games like Fate or Tekwar, here's what you do:
You'll notice that all the graphic libraries are in seperate files, rather than all together in one big one like most Build engine games. One of these files should say something like palette, colormap or something like that. Create a new wad file with XWE, then load this palette into the wad file. You should now be able to use this palette. Open up one of the graphic libraries while using the palette.
One thing I've noticed from extracting graphics from Tekwar is that they appear much darker in XWE than they do ingame. You'll need to use a program to brighten them up.
If you need me to, I can extract the graphics from Fate for you. I also have almost every weapon from Tekwar ripped and ready to go for anyone interested. There are some pretty cool ones. :D
You'll notice that all the graphic libraries are in seperate files, rather than all together in one big one like most Build engine games. One of these files should say something like palette, colormap or something like that. Create a new wad file with XWE, then load this palette into the wad file. You should now be able to use this palette. Open up one of the graphic libraries while using the palette.
One thing I've noticed from extracting graphics from Tekwar is that they appear much darker in XWE than they do ingame. You'll need to use a program to brighten them up.
If you need me to, I can extract the graphics from Fate for you. I also have almost every weapon from Tekwar ripped and ready to go for anyone interested. There are some pretty cool ones. :D
- Chronoteeth
- Posts: 824
- Joined: Wed Jul 06, 2005 10:01
We'd be honoured if you made us a toy to use! :3
Also, please rip those fate and tekwar guns for us, and send us a PM with them please! :3
Also, please rip those fate and tekwar guns for us, and send us a PM with them please! :3
Last edited by Chronoteeth on Tue Jan 16, 2007 9:47, edited 1 time in total.
- Snarboo
- Posts: 469
- Joined: Thu Jul 07, 2005 2:35
- Location: space station base of the UAC
- Chronoteeth
- Posts: 824
- Joined: Wed Jul 06, 2005 10:01
- Chronoteeth
- Posts: 824
- Joined: Wed Jul 06, 2005 10:01
- wildweasel
- DRD Team Admin (Inactive)
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