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Visplane_Overflow
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Post by Visplane_Overflow »

Post apocalyptic, eh? Makes me think of the Fallout series.
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Snarboo
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Post by Snarboo »

Alright, I've finished up the graphics for the shotgun and fist replacement. The shotgun is now a modified pump-action shotgun with a notch taken out of the top of the barrel to give it a greater vertical spread, perfect for headshots! The fists are now the knuckle dusters, which are a crude but effective weapon made from a bent piece of steel. Definitely a last resort.

I'll post more tomorrow about the weapons and monsters.
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Chronoteeth
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Post by Chronoteeth »

Screenshot of sed killing things??
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Snarboo
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Post by Snarboo »

Soon enough. :) When I get started on the wad file, I'll need beta testers, too.
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wildweasel
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Post by wildweasel »

In which case, I will gladly apply in advance.
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hitmanx
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Post by hitmanx »

Me too me too!
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TheDarkArchon
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Post by TheDarkArchon »

Likewise.
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Snarboo
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Post by Snarboo »

I've started work for the graphics of the starting weapons, the zipgun and single barreled hunting shotgun. The Zipgun is a single shot, handcrafted pistol that is deceptively primitive and packs quite a punch. I'm mulling over whether or not there should be an upgrade that turns it into a semi-automatic.* The single barreled shotgun is pretty self explanatory. It is a family heirloom.

*Edit: I've decided that the Northern Alliance troopers should carry a semi-auto instead. Also working on a rifle for the Desert Guard called the Sharpshooter.
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Snarboo
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Post by Snarboo »

Is it possible to give the player an item through RTS? I'm pretty sure it is, I'm just curious how you do it. I have a very cool idea for the berserk pack. :) I'll post a screenshot of what I'm working on as soon as I get an answer. :D
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wildweasel
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Post by wildweasel »

I know it's possible - I used that extensively in ww-cash.
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Snarboo
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Post by Snarboo »

Yeah, I studied your RTS code and quickly discovered give_benefit. :) As promised, here is a screenshot of what I'm working on:
Image

Keep in mind that this is just a test image, and has been blown up for clarity.

In place of a traditional power-up, the Berserk will be replaced with something known as Black Ice. The player selects it from his inventory like a normal weapon, and upon using it, is given the berserk benefit. I thought this would be more interesting to use, and you can also store a few of them for backup. I could do the same thing with health packs(maybe the smaller ones?), but I don't think I will.
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TheDarkArchon
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Post by TheDarkArchon »

Sounds like Zen Dynamics Zenroids, if you ask me ;)
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Snarboo
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Post by Snarboo »

Just completed the Zip Gun's reloading frames! When I finish up the graphics for the rest of the starting weapons I'll have enough for an alpha release. If anyone else wants to be a beta tester, please post now!
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hitmanx
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Post by hitmanx »

I DO!!!!!!!!!!
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Snarboo
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Post by Snarboo »

I know, I saw your earlier post. :D
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