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Re: New modelpack

Posted: Tue Jun 23, 2009 19:32
by sitters
Rex Claussen wrote:I really like the geometry of the catapult. I don't know how much work is involved, but giving it an "attack" animation will allow it to be used in mission-oriented maps. For example, the player needs to break into a castle but the drawbridge over the moat has been lifted. The player must drag a catapult to the moat's edge and fire it (perhaps more than once) to hurl projectiles at the castle's ramparts. The attack breaks a hole in the wall and the player can enter.

I realize this is not the traditional style of Doom gameplay, but I'm always looking for ways to mix things up.

Btw, great work on the other stuff too.

Thanks, no problem to animate the catapult, I make some frames in it.

Edit :

A little bit wood and steel.

Image

Re: New modelpack

Posted: Sat Jun 27, 2009 14:13
by Dutch Devil
Awsome it looks really good, looking forward to seeing your other models.

Re: New modelpack

Posted: Sun Jun 28, 2009 19:16
by sitters
Dutch Devil wrote:Awsome it looks really good, looking forward to seeing your other models.
Thanks,

Here a simple pillory.

[spoiler]Image[/spoiler]

Re: New modelpack

Posted: Mon Jun 29, 2009 20:29
by Bishop
Wow, all this looks very nice. :mrgreen:
Have you ever considered putting ship props in there? (eg: deployed/rolled up canvas, simple flags, steering wheel...) I'm actually looking for props like that but can't find them. Only if you wan't. I'd definatley put them to good use =)

Re: New modelpack

Posted: Mon Jun 29, 2009 22:01
by sitters
Bishop wrote:Wow, all this looks very nice. :mrgreen:
Have you ever considered putting ship props in there? (eg: deployed/rolled up canvas, simple flags, steering wheel...) I'm actually looking for props like that but can't find them. Only if you wan't. I'd definatley put them to good use =)

No problem, I make some stuff.

Re: New modelpack

Posted: Sat Jul 04, 2009 6:41
by hawkwind
As always, great models Sitters. :)

How about a gallows, electric chair and gas chamber ?

Re: New modelpack

Posted: Sun Jul 05, 2009 7:29
by sitters
hawkwind wrote:As always, great models Sitters. :)

How about a gallows, electric chair and gas chamber ?
Thanks. :)

Yea going to make a lot of new stuff, but now also very busy making new monsters for the
Sitters/Abbs monster pack.

Re: New modelpack

Posted: Mon Aug 03, 2009 10:02
by sitters
Here a image of some new models for the pack.
Very busy on the moment modeling, animating and painting monsters,
so it's not going fast with the pack.


Image

Re: New modelpack

Posted: Mon Aug 03, 2009 10:34
by dark-slayer-201
all these models look great sitters.

Re: New modelpack

Posted: Mon Aug 03, 2009 12:44
by Rex Claussen
sitters wrote:Here a image of some new models for the pack.
Very sweet looking cannon, shot, and powder barrel. Way to go!

Re: New modelpack

Posted: Mon Aug 03, 2009 13:39
by Pluck101
looks awesome!

Re: New modelpack

Posted: Mon Aug 03, 2009 13:54
by Bishop
Fantastic

Re: New modelpack

Posted: Sat Aug 08, 2009 10:07
by sitters
Thanks,

I stop with this model pack, because it's already 25MB.
I start a new one, with more futuristic stuff, let me know if you have some suggestions. :)

Here the compilation pic, I also use for my site,

Image

Direct download link :

http://www.md2.sitters-electronics.nl/modelpack24.rar

Willem

Re: New modelpack

Posted: Sat Aug 08, 2009 14:15
by Cherepoc
Wow... It's amazing...

Re: New modelpack

Posted: Sat Aug 08, 2009 19:37
by sitters
Thanks,

example futuristic stuff, a regenerative device, or a teleportation, whatever. :)

Image