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weapon offsets being weird

Posted: Tue Nov 29, 2016 12:02
by Bread Knight
ok so im workin on this mod and ive come across this bug in gzdoom when using sprite offsets. heres a gif of what its not supposed to look like in GZDOOM (made circles around the bits that are not supposed to be there ) Image incase that img thing didnt work heres a link http://imgur.com/a/R4skh . and heres a gif in ZDOOM of what its supposed to look like Image http://imgur.com/a/d07iI the gun being used in the gif is called shotgunhands and if someones interested in fiddling with that code then heres a link to my mod https://www.doomworld.com/vb/wads-mods/ ... ns-v7-wip/ thanks for reading

Re: weapon offsets being weird

Posted: Thu Dec 08, 2016 17:54
by Graf Zahl
fixed.